Name | Description | Weight | Price |
---|---|---|---|
Bludgeoning Arrows | Bludgeoning Arrows: (Type: Ammo; Weight: 0.1; Value: 0.1 Gold; Rarity: Uncommon) |
0.1 | 0.1 |
Standard Arrows | Standard Arrows: (Type: Ammo; Weight: 0.1; Value: 0.05 Gold; Rarity: Common) |
0.1 | 0.05 |
Standard Bolts | Standard Bolts: (Type: Ammo; Weight: 0.1; Value: 0.05 Gold; Rarity: Common) |
0.1 | 0.05 |
Thunder Arrows | Thunder Arrows: This is a normal arrow with an alchemical treatment. When this arrow hits a target, it must make a concentration roll equal to the Accuracy check of the attack, or it will be paralyzed for one round. (Type: Ammo; Weight: 0.1; Value: 0.2 Gold; Rarity: Scarce) |
0.1 | 0.2 |
Name | Description | Weight | Price |
---|---|---|---|
Long Bow | 5 | ||
Pellet Bow | 4 | ||
Short Bow | 3 | ||
War Bow | 7 |
Name | Description | Weight | Price |
---|---|---|---|
Armguards of Health [5] | Armguards of Health [5]: These Common Armbands increase your maximum Health by 5 when worn. (Type: Armor; Weight: 4; Value: 6 Gold; Rarity: Uncommon) |
4 | 6 |
Name | Description | Weight | Price |
---|---|---|---|
Common Armguards | Common Armguards: (Type: Medium Armor/Arms; Armor Value: 5; Weight: 4; Value: 4.13 Gold; Rarity: Common) |
4 | 4.13 |
Common Banded Bracers | Common Banded Bracers: (Type: Light Armor/Arms; Armor Value: 4; Weight: 3; Value: 3 Gold; Rarity: Common) |
3 | 3 |
Common Coiled Bracelet | Common Coiled Bracelet: (Type: Medium Armor/Arms; Armor Value: 4; Weight: 3.5; Value: 3.3 Gold; Rarity: Common) |
3.5 | 3.3 |
Common Leather Bracers | Common Leather Bracers: (Type: Light Armor/Arms; Armor Value: 3; Weight: 2.5; Value: 2.25 Gold; Rarity: Common) |
2.5 | 2.25 |
Common Leather Vambraces | Common Leather Vambraces: (Type: Medium Armor/Arms; Armor Value: 6; Weight: 4.5; Value: 4.95 Gold; Rarity: Common) |
4.5 | 4.95 |
Common Metal Vambraces | Common Metal Vambraces: (Type: Heavy Armor/Arms; Armor Value: 7; Weight: 6; Value: 6.3 Gold; Rarity: Common) |
6 | 6.3 |
Common Padded Bracers | Common Padded Bracers: (Type: Light Armor/Arms; Armor Value: 2; Weight: 2; Value: 1.5 Gold; Rarity: Common) |
2 | 1.5 |
Common Pauldron | Common Pauldron: (Type: Heavy Armor/Arms; Armor Value: 6; Weight: 5; Value: 5.4 Gold; Rarity: Common) |
5 | 5.4 |
Common Ridged Armbands | Common Ridged Armbands: (Type: Heavy Armor/Arms; Armor Value: 8; Weight: 7; Value: 7.2 Gold; Rarity: Common) |
7 | 7.2 |
Common Wristbands | Common Wristbands: (Type: Light Armor/Arms; Armor Value: 1; Weight: 1.3; Value: 0.75 Gold; Rarity: Common) |
1.3 | 0.75 |
Sha-Drevx Banded Bracers of Focused Light [5] | Sha-Drevx Banded Bracers of Focused Light [5]: This armor increases your Dodge bonus by 4 aganst attacks by Void creatures, and increases your Accuracy with Light Magic. (Type: Light Armor/Arms; Armor Value: 4; Weight: 3; Value: 9.5 Gold; Rarity: Uncommon) |
3 | 9.5 |
Name | Description | Weight | Price |
---|---|---|---|
Axehead | 2.5 | ||
Battle Axe | 6 | ||
Great Axe | 11 | ||
Hand Axe | 4 | ||
Hatchet | 1 | ||
Scythe | 7 | ||
War Axe | 8 |
Name | Description | Weight | Price |
---|---|---|---|
Bronze Chain Tunic of Reaction [7] | Bronze Chain Tunic of Reaction [7]: This armor increases your Combat Speed by 7. (Type: Light Armor/Body; Armor Value: 8.8; Weight: 4.8; Value: 11.6 Gold; Rarity: Uncommon) |
4.8 | 11.6 |
Common Akoton | Common Akoton: (Type: Light Armor/Body; Armor Value: 7; Weight: 5; Value: 5.25 Gold; Rarity: Common) |
5 | 5.25 |
Common Banded Mail | Common Banded Mail: (Type: Heavy Armor/Body; Armor Value: 17; Weight: 16.5; Value: 15.3 Gold; Rarity: Common) |
16.5 | 15.3 |
Common Breastplate | Common Breastplate: (Type: Medium Armor/Body; Armor Value: 13; Weight: 11; Value: 10.73 Gold; Rarity: Common) |
11 | 10.73 |
Common Brigandine | Common Brigandine: (Type: Medium Armor/Body; Armor Value: 12; Weight: 10; Value: 9.9 Gold; Rarity: Common) |
10 | 9.9 |
Common Chain Mail | Common Chain Mail: (Type: Heavy Armor/Body; Armor Value: 15; Weight: 12; Value: 13.5 Gold; Rarity: Common) |
12 | 13.5 |
Common Chain Shirt | Common Chain Shirt: (Type: Medium Armor/Body; Armor Value: 10; Weight: 8.5; Value: 8.25 Gold; Rarity: Common) |
8.5 | 8.25 |
Common Chain Tunic | Common Chain Tunic: (Type: Light Armor/Body; Armor Value: 8; Weight: 6; Value: 6 Gold; Rarity: Common) |
6 | 6 |
Common Curias | Common Curias: (Type: Medium Armor/Body; Armor Value: 11; Weight: 9; Value: 9.08 Gold; Rarity: Common) |
9 | 9.08 |
Common Hauberk | Common Hauberk: (Type: Medium Armor/Body; Armor Value: 9; Weight: 8; Value: 7.43 Gold; Rarity: Common) |
8 | 7.43 |
Common Leather Chest Plate | Common Leather Chest Plate: (Type: Light Armor/Body; Armor Value: 6; Weight: 3.5; Value: 4.5 Gold; Rarity: Common) |
3.5 | 4.5 |
Common Leather Overcoat | Common Leather Overcoat: (Type: Heavy Armor/Body; Armor Value: 12; Weight: 9; Value: 10.8 Gold; Rarity: Common) |
9 | 10.8 |
Common Leather Tunic | Common Leather Tunic: (Type: Light Armor/Body; Armor Value: 5; Weight: 3; Value: 3.75 Gold; Rarity: Common) |
3 | 3.75 |
Common Leather Vestments | Common Leather Vestments: (Type: Medium Armor/Body; Armor Value: 8; Weight: 7; Value: 6.6 Gold; Rarity: Common) |
7 | 6.6 |
Common Mail Shirt | Common Mail Shirt: (Type: Light Armor/Body; Armor Value: 9; Weight: 8; Value: 6.75 Gold; Rarity: Common) |
8 | 6.75 |
Common Padded Tunic | Common Padded Tunic: (Type: Light Armor/Body; Armor Value: 4; Weight: 2.5; Value: 3 Gold; Rarity: Common) |
2.5 | 3 |
Common Plate Mail | Common Plate Mail: (Type: Heavy Armor/Body; Armor Value: 18; Weight: 19; Value: 16.2 Gold; Rarity: Common) |
19 | 16.2 |
Common Ring Mail | Common Ring Mail: (Type: Heavy Armor/Body; Armor Value: 13; Weight: 10; Value: 11.7 Gold; Rarity: Common) |
10 | 11.7 |
Common Scaled Mail | Common Scaled Mail: (Type: Heavy Armor/Body; Armor Value: 14; Weight: 11; Value: 12.6 Gold; Rarity: Common) |
11 | 12.6 |
Common Splint Mail | Common Splint Mail: (Type: Heavy Armor/Body; Armor Value: 16; Weight: 14; Value: 14.4 Gold; Rarity: Common) |
14 | 14.4 |
Cured Leather Overcoat of the Laborer [3] | Cured Leather Overcoat of the Laborer [3]: This armor increases your Endurance by 3. (Type: Heavy Armor/Body; Armor Value: 14.4; Weight: 10.8; Value: 11.8 Gold; Rarity: Uncommon) |
10.8 | 11.8 |
High Steel Chain Shirt of Stamina [10] | High Steel Chain Shirt of Stamina [10]: Despite its density, this armor feels light and improves the wearer’s Stamina. (Type: Medium Armor/Body; Armor Value: 12; Weight: 7.65; Value: 25 Gold; Rarity: Uncommon) |
7.65 | 25 |
Name | Description | Weight | Price |
---|---|---|---|
Average Potion of Health | Average Potion of Health: (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Uncommon) |
0.5 | 1 |
Average Potion of Mana | Average Potion of Mana: (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Uncommon) |
0.5 | 1 |
Average Potion of Stamina | Average Potion of Stamina: (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Uncommon) |
0.5 | 1 |
Boot Oil | Boot Oil: This combination of oily waxes comes in a small can, and can be applied to one pair of boots as a Combat action. For one hour following application, the wearer of the boots receives a +10 bonus to Stealth checks. (Type: Consumable; Weight: 0.5; Value: 0.3 Gold; Rarity: Common) |
0.5 | 0.3 |
Cinderberries | Cinderberries: When eaten, this berry fills your innards with warmth, increasing your Water Damage Resistance by 10% for 30 minutes. This is also a component for certain recipes. (Type: Consumable; Weight: 0.1; Value: 0.05 Gold; Rarity: Uncommon) |
0.1 | 0.05 |
Common Soulstone, Empty | Common Soulstone, Empty: (Type: Consumable; Weight: 0.5; Value: 0.2 Gold; Rarity: Common) |
0.5 | 0.2 |
Common Soulstone, Full | Common Soulstone, Full: (Type: Consumable; Weight: 0.5; Value: 0.5 Gold; Rarity: Uncommon) |
0.5 | 0.5 |
Crafting Vote Coin | Crafting Vote Coin: You may spend this coin to give your next crafting roll a +25 bonus. (Type: Consumable; Weight: 0.2; Value: 0.4 Gold; Rarity: Event) |
0.2 | 0.4 |
Djoezz Birthday Punch | Djoezz Birthday Punch: When drank as a movement action, this super sweet concoction gives you a +20 on your next Accuracy check. If you miss on that attack, you must publicly apologize for wasting Djoezz’ blessing. (Type: Consumable; Weight: 0.5; Value: 0.5 Gold; Rarity: Event) |
0.5 | 0.5 |
Forest Sage | Forest Sage: This herb can be used as a component in many healing formulas. If eaten raw, it gives the consumer Regeneration (3) for 10 rounds. (Type: Consumable; Weight: 0.1; Value: 0.2 Gold; Rarity: Common) |
0.1 | 0.2 |
Gold Standard Flask | Gold Standard Flask: This brew gives you the benefits of intoxication without the penalties; drinking it gives you a +10 to Conversation and Deception checks for 10 minutes. (Type: Consumable; Weight: 0.5; Value: 0.5 Gold; Rarity: Uncommon) |
0.5 | 0.5 |
Golden Bitter Ale Flask | Golden Bitter Ale Flask: This bitter tasting brew makes you limber. Drinking it gives you a +10 to Balance checks for 10 minutes. (Type: Consumable; Weight: 0.5; Value: 0.3 Gold; Rarity: Uncommon) |
0.5 | 0.3 |
Golden Mousse Cakes | Golden Mousse Cakes: These tasty treats are well known for their relaxation qualities. Eating one gives you a +5 to Concentration checks for 1 minute. (Type: Consumable; Weight: 0.1; Value: 0.1 Gold; Rarity: Uncommon) |
0.1 | 0.1 |
Minor Firebomb | Minor Firebomb: This orange potion requires a Movement action to mix. Once mixed, any impact will cause it to explode for 3D6+3 Fire damage if it hits a target; hit or miss, the target and all adjacent targets take Persistent 7 Fire Damage. (Type: Consumable; Weight: 0.5; Value: 0.5 Gold; Rarity: Uncommon) |
0.5 | 0.5 |
Minor Potion of Health | Minor Potion of Health: This red potion instantly restores 50 Health once it is consumed or applied to a wound. (Type: Consumable; Weight: 0.5; Value: 0.6 Gold; Rarity: Common) |
0.5 | 0.6 |
Minor Potion of Mana | Minor Potion of Mana: This blue potion instantly restores 50 Mana once it is consumed. (Type: Consumable; Weight: 0.5; Value: 0.6 Gold; Rarity: Common) |
0.5 | 0.6 |
Minor Potion of Origin | Minor Potion of Origin: This orange colored brew automatically removes one Persistent Effect of Level 9 or lower currently affecting you and heals 50 Health. (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Scarce) |
0.5 | 1 |
Minor Potion of Stamina | Minor Potion of Stamina: (Type: Consumable; Weight: 0.5; Value: 0.3 Gold; Rarity: Common) |
0.5 | 0.3 |
Purification Candle | Purification Candle: This red candle contains essential oils that combat poisonous fumes. It requires a movement action to light, and will burn for 10 minutes; if extinguished, it loses its properties and functions as a normal candle. For the duration, all creatures within 10′ of it gain a +10 bonus to defenses and checks made to resist airborne poisons and diseases. (Type: Consumable; Weight: 0.1; Value: 0.5 Gold; Rarity: Uncommon) |
0.1 | 0.5 |
Sapphire Sturgeon Stew | Sapphire Sturgeon Stew: (Type: Consumable; Weight: 0.5; Value: 0.1 Gold; Rarity: Common) |
0.5 | 0.1 |
Scragnic Acid | Scragnic Acid: (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Uncommon) |
0.5 | 1 |
Snooks Birthday Cake | Snooks Birthday Cake: When eaten, the target gains a +10 bonus to all Strength and Charisma based checks for 1 hour. (Type: Consumable; Weight: 0.2; Value: 0.2 Gold; Rarity: Event) |
0.2 | 0.2 |
Soldiers Bread | Soldiers Bread: (Type: Consumable; Weight: 0.1; Value: 0.05 Gold; Rarity: Common) |
0.1 | 0.05 |
Strelis Bread | Strelis Bread: This dense bread does not expire. Eating one unit of it will provide a medium sized humanoid nutritional requirements for a day. (Type: Consumable; Weight: 0.3; Value: 0.1 Gold; Rarity: Common) |
0.3 | 0.1 |
Weak Firebomb | Weak Firebomb: This orange potion requires a Movement action to mix. Once mixed, any impact will cause it to explode for 2D6+2 Fire damage if it hits a target; hit or miss, the target and all adjacent targets take Persistent 5 Fire Damage. (Type: Consumable; Weight: 0.5; Value: 0.2 Gold; Rarity: Uncommon) |
0.5 | 0.2 |
Weak Glue Bomb | Weak Glue Bomb: Dense adhesive fills this glass jar. If you hit a target with it, the target’s movement speed is reduced by 20′. As a movement action, the target may make an Escape (Balance) check to remove it; each 10 points of the check removes 1 point of movement penalty. (Type: Consumable; Weight: 0.5; Value: 0.5 Gold; Rarity: Common) |
0.5 | 0.5 |
Weak Intoxication Gas | Weak Intoxication Gas: This glass canister is filled with potent gas. When broken, it creates a 15′ cube of smoke. All targets of level 9 or lowe in the area must make a Fortitude 70 check of they will fall asleep for 1 hour; if they pass, they are instead Befuddled for 10 minutes. Any sleeping target that takes damage (or is forcibly awoken by an ally) can make the check again, with a bonus equal to the damage done; they are Befuddled for 10 minutes after they awake. (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Rare) |
0.5 | 1 |
Weak Potion of Health | Weak Potion of Health: This red potion instantly restores 20 Health once it is consumed or applied to a wound. (Type: Consumable; Weight: 0.5; Value: 0.2 Gold; Rarity: Common) |
0.5 | 0.2 |
Weak Potion of Mana | Weak Potion of Mana: This blue potion instantly restores 20 Mana once it is consumed. (Type: Consumable; Weight: 0.5; Value: 0.2 Gold; Rarity: Common) |
0.5 | 0.2 |
Weak Potion of Origin | Weak Potion of Origin: This orange colored brew automatically removes one Persistent Effect of Level 9 or lower currently affecting you and heals you 20 Health. (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Scarce) |
0.5 | 1 |
Weak Potion of Stamina | Weak Potion of Stamina: This white potion instantly restores 20 Stamina once it is consumed. (Type: Consumable; Weight: 0.5; Value: 0.1 Gold; Rarity: Common) |
0.5 | 0.1 |
Name | Description | Weight | Price |
---|---|---|---|
Bag of Earthen Dust | Bag of Earthen Dust: (Type: Crafting; Weight: 0.4; Value: 1.2 Gold; Rarity: Uncommon) |
0.4 | 1.2 |
Bag of Elemental Powder | Bag of Elemental Powder: (Type: Crafting; Weight: 0.5; Value: 1 Gold; Rarity: Common) |
0.5 | 1 |
Bag of Grave Powder | Bag of Grave Powder: (Type: Crafting; Weight: 0.3; Value: 0.5 Gold; Rarity: ) |
0.3 | 0.5 |
Bag of Uncommon Spices | Bag of Uncommon Spices: (Type: Crafting; Weight: 0.3; Value: 0.6 Gold; Rarity: ) |
0.3 | 0.6 |
Black Star Salt | Black Star Salt: (Type: Crafting; Weight: 0.1; Value: 0.2 Gold; Rarity: ) |
0.1 | 0.2 |
Calcium Powder | Calcium Powder: (Type: Crafting; Weight: 0.2; Value: 0.2 Gold; Rarity: ) |
0.2 | 0.2 |
Cinderberry Powder | Cinderberry Powder: This powder comes from dried and crushed Cinderberries. It can be used as a component in recipes that are fire based. (Type: Crafting; Weight: 0.1; Value: 0.15 Gold; Rarity: Uncommon) |
0.1 | 0.15 |
Common Alchemy Set | Common Alchemy Set: This is a set of basic tools needed to create Alchemical Formulas. (Type: Crafting; Weight: 4; Value: 2.5 Gold; Rarity: Common) |
4 | 2.5 |
Common Brewer Apparatus | Common Brewer Apparatus: This is a barrel with multiple wires intended for fermenting small amounts of liquid. (Type: Crafting; Weight: 6; Value: 2.5 Gold; Rarity: Common) |
6 | 2.5 |
Distilled Cinderberry | Distilled Cinderberry: This is carefully distilled vial of juice is highly volatile, but must be processed to turn into an alchemical formula. (Type: Crafting; Weight: 0.3; Value: 0.2 Gold; Rarity: Uncommon) |
0.3 | 0.2 |
Dried Eucomis Berries | Dried Eucomis Berries: This berry makes a great snack, as it is a fine mix of bitter and sweet. When dried, its powder makes a potent addition to Alchemical and Brewing recipes, notably those that involve precision (Type: Crafting; Weight: 0.2; Value: 0.7 Gold; Rarity: Uncommon) |
0.2 | 0.7 |
Eldritch Grave Dust | Eldritch Grave Dust: (Type: Crafting; Weight: 0.4; Value: 1 Gold; Rarity: Scarce) |
0.4 | 1 |
Goldcap Mushroom | Goldcap Mushroom: This mushroom can only be grown on the farms of the Golden Moose in Brynmir, and is an organic core material. When added to a recipe, it adds the recipe bonus to Conversation and Deception checks. (Type: Crafting; Weight: 0.1; Value: 1 Gold; Rarity: Rare) |
0.1 | 1 |
Goldcap Yeast | Goldcap Yeast: This is an organic crafting base for Alchemy, Brewing, and Cooking. When used, it increases any bonuses granted by 10%. (Type: Crafting; Weight: 0.2; Value: 0.1 Gold; Rarity: Uncommon) |
0.2 | 0.1 |
Golden Stitchwork | Golden Stitchwork: This elegantly stitched needlework can be incorporated into several designs that call for stitching. Any worn items that uses this stitchwork gain the “Of the Diplomat [1]” quality. (Type: Crafting; Weight: 0.1; Value: 2 Gold; Rarity: Scarce) |
0.1 | 2 |
Ingot of Moonstone | Ingot of Moonstone: (Type: Crafting; Weight: 1; Value: 6 Gold; Rarity: ) |
1 | 6 |
Ivory Claws | Ivory Claws: (Type: Crafting; Weight: 0.1; Value: 1 Gold; Rarity: ) |
0.1 | 1 |
Moonball | Moonball: (Type: Crafting; Weight: 1; Value: 1.3 Gold; Rarity: ) |
1 | 1.3 |
Powdered Crystal | Powdered Crystal: (Type: Crafting; Weight: 0.5; Value: 1 Gold; Rarity: Scarce) |
0.5 | 1 |
Pruksy Pelt | Pruksy Pelt: This hide has natural bone plating embedded within it. When used in a fabric armor, it gains the “Reinforced” property. (Type: Crafting; Weight: 1; Value: 2 Gold; Rarity: Scarce) |
1 | 2 |
Reinforced Grains | Reinforced Grains: (Type: Crafting; Weight: 0.1; Value: 0.04 Gold; Rarity: Uncommon) |
0.1 | 0.04 |
River Scathe Eyes | River Scathe Eyes: Taken from a large maw lizard, these are commonly used in animal related research because of their pheromones. (Type: Crafting; Weight: 0.2; Value: 0.2 Gold; Rarity: Common) |
0.2 | 0.2 |
Riverrock Crab Shell | Riverrock Crab Shell: This shell is highly resistant to acid, and is very hard. (Type: Crafting; Weight: 1; Value: 3 Gold; Rarity: Uncommon) |
1 | 3 |
Sapphire Sturgeon Meat | Sapphire Sturgeon Meat: (Type: Crafting; Weight: 0.2; Value: 0.1 Gold; Rarity: Common) |
0.2 | 0.1 |
Skadget Stink Gland | Skadget Stink Gland: This is the stink gland of a Skadget. It smells really bad. (Type: Crafting; Weight: 0.8; Value: 0.5 Gold; Rarity: Scarce) |
0.8 | 0.5 |
Sparksand Meat | Sparksand Meat: (Type: Crafting; Weight: 0.3; Value: 0.7 Gold; Rarity: Uncommon) |
0.3 | 0.7 |
Sparksand Powder | Sparksand Powder: (Type: Crafting; Weight: 0.5; Value: 2 Gold; Rarity: Uncommon) |
0.5 | 2 |
Strelis Mash | Strelis Mash: The daily rations provided by the Elves of Far`Telor can be broken down into a mash that can be used as a base for crafting other recipes. (Type: Crafting; Weight: 0.1; Value: 0.05 Gold; Rarity: Common) |
0.1 | 0.05 |
Strong Natural Fiber | Strong Natural Fiber: (Type: Crafting; Weight: 0.1; Value: 0.3 Gold; Rarity: ) |
0.1 | 0.3 |
Uncommon Alchemy Tools | Uncommon Alchemy Tools: This is a set of basic tools needed to create Alchemical Formulas. (Type: Crafting; Weight: 4; Value: 2.5 Gold; Rarity: Uncommon) |
4 | 2.5 |
Uncommon Ammunition Base | Uncommon Ammunition Base: This is a small wooden stick that is mostly solid and straight, and will make an excellent piece of ammunition. (Type: Crafting; Weight: 0.1; Value: 0.6 Gold; Rarity: Uncommon) |
0.1 | 0.6 |
Uncommon Brewing Tools | Uncommon Brewing Tools: This is a barrel with multiple wires intended for fermenting small amounts of liquid. (Type: Crafting; Weight: 6; Value: 2.5 Gold; Rarity: Uncommon) |
6 | 2.5 |
Uncommon Weapon Base | Uncommon Weapon Base: This wooden stick is in better shape for weapon crafting than most. It can be used as a weapon base in any weapon that requires a signifigant amount of wood, such as a spear or bow. (Type: Crafting; Weight: 1; Value: 0.8 Gold; Rarity: Uncommon) |
1 | 0.8 |
Virsmen Horn Powder | Virsmen Horn Powder: This material is extremly fine, yet strong. It can be used as a Core material. (Type: Crafting; Weight: 0.1; Value: 0.2 Gold; Rarity: Scarce) |
0.1 | 0.2 |
Virsmen Steaks | Virsmen Steaks: Some of the best cuts of a Virsmen. Eating these parts is considered barbaric to many. If used as a Base, the focused ability is Dexterity. (Type: Crafting; Weight: 0.3; Value: 0.2 Gold; Rarity: Scarce) |
0.3 | 0.2 |
Weak Neutralizer | Weak Neutralizer: This brown potion grants the character an immediate Fortitude check to reduce the damage of an ongoing Persistent Acid effect. (Type: Crafting; Weight: 0.5; Value: 0.4 Gold; Rarity: ) |
0.5 | 0.4 |
Name | Description | Weight | Price |
---|---|---|---|
Hand Crossbow | 1.5 | ||
Light Crossbow | 2 | ||
Medium Crossbow | 3 | ||
War Crossbow | 4 |
Name | Description | Weight | Price |
---|---|---|---|
Armor Type | Armor Type: Slot: Arms; Type: Medium; AV: 5. These Armguards grant +5 Health. (Type: Equipment; Weight: 4; Value: 6 Gold; Rarity: Error) |
4 | 6 |
Climbing Tool Set | Climbing Tool Set: This set of tools gives you and those with you a +10 to Climbing checks when you have time to properly set them (takes a combat action for each 10′ moved). (Type: Equipment; Weight: 1; Value: 1 Gold; Rarity: Uncommon) |
1 | 1 |
Common Healers Kit | Common Healers Kit: This kit contains various tools to help you heal the wounded. When you have the ability to deployt it (which takes a combat action), you gain +10 to all Healing checks until you stow it. (Type: Equipment; Weight: 1; Value: 2.5 Gold; Rarity: Common) |
1 | 2.5 |
Common Spyglass | Common Spyglass: This pair of lenses allows you to see further; when used, it gives you a +10 bonus to Perception checks made to view things at a long distance. (Type: Equipment; Weight: 2; Value: 1 Gold; Rarity: Common) |
2 | 1 |
Dancer’s Outfit | Dancer’s Outfit: You may choose the look of this outfit, but wearing it gives you a +5 bonus to Entertain and Tumbling checks. You may wear any outfit with armor, but only one outfit at a time. (Type: Equipment; Weight: 1.3; Value: 2 Gold; Rarity: Uncommon) |
1.3 | 2 |
Dwarven Snorkel | Dwarven Snorkel: This scarce leather-lined metal plate goes over the front of a helmet (or face) and protects it from Vapors; it also allows you to keep your head just below water when swimming, as its vents are behind your head. You gain a +10 bonus defenses and checks regarding any gas based hazard, but suffer a -10 penalty to Perception checks when worn. (Type: Equipment; Weight: 1; Value: 2 Gold; Rarity: Uncommon) |
1 | 2 |
Floral Crown of Belinnda | Floral Crown of Belinnda: This flowery Crown grants a +10 to Conversation checks, which becomes +20 to Conversation when talking to Fey creatures. (Type: Equipment; Weight: 1; Value: 4 Gold; Rarity: Scarce) |
1 | 4 |
Gamblers [1] SimShine Deck | Gamblers [1] SimShine Deck: This shiny set of playing cards distracts others, giving the owner an edge in card games. It grants a +10 bonus to the Gambling Skill (Type: Equipment; Weight: 0.2; Value: 1 Gold; Rarity: Uncommon) |
0.2 | 1 |
Messenger Cloak | Messenger Cloak: Wearing this dark grey cloak gives you a +10 bonus on Stealth checks when moving through shadow filled areas, such as a forest or caves. (Type: Equipment; Weight: 2; Value: 6 Gold; Rarity: Uncommon) |
2 | 6 |
Satchel of Holding [10] | Satchel of Holding [10]: Slot: Other Magic. This bag allows you to hold 10 weight of items at a cost of 1. (Type: Equipment; Weight: 1; Value: 6 Gold; Rarity: Uncommon) |
1 | 6 |
Spark Stone | Spark Stone: This stone, when struck against metal, gives a +25 bonus to any Survival check intended to start a fire; this can be done unlimited times. Alternatively, this item can be used as a reagent for any Fire magic spell of level 9 or lower; using it while casting increases the damage the spell causes by two points. Using this as a reagent consumes the Spark Stone. (Type: Equipment; Weight: 0.2; Value: 0.2 Gold; Rarity: Common) |
0.2 | 0.2 |
Uncommon Fletching Kit | Uncommon Fletching Kit: This is a series of small blades and tools used to make Archery and Spear type weapons. (Type: Equipment; Weight: 1.5; Value: 2 Gold; Rarity: Uncommon) |
1.5 | 2 |
Uncommon Scribing Kit | Uncommon Scribing Kit: This are tools designed to help a scribe make more percise works. (Type: Equipment; Weight: 1.5; Value: 2 Gold; Rarity: Uncommon) |
1.5 | 2 |
Name | Description | Weight | Price |
---|---|---|---|
Common Banded Boots | Common Banded Boots: (Type: Light Armor/Feet; Armor Value: 4; Weight: 2.5; Value: 3 Gold; Rarity: Common) |
2.5 | 3 |
Common Coiled Boots | Common Coiled Boots: (Type: Medium Armor/Feet; Armor Value: 5; Weight: 3.5; Value: 4.13 Gold; Rarity: Common) |
3.5 | 4.13 |
Common Footguard | Common Footguard: (Type: Medium Armor/Feet; Armor Value: 6; Weight: 4; Value: 4.95 Gold; Rarity: Common) |
4 | 4.95 |
Common Hide Boots | Common Hide Boots: (Type: Medium Armor/Feet; Armor Value: 4; Weight: 3; Value: 3.3 Gold; Rarity: Common) |
3 | 3.3 |
Common Leather Boots | Common Leather Boots: (Type: Light Armor/Feet; Armor Value: 3; Weight: 1.8; Value: 2.25 Gold; Rarity: Common) |
1.8 | 2.25 |
Common Padded Boots | Common Padded Boots: (Type: Light Armor/Feet; Armor Value: 2; Weight: 1.2; Value: 1.5 Gold; Rarity: Common) |
1.2 | 1.5 |
Common Plate Boots | Common Plate Boots: (Type: Heavy Armor/Feet; Armor Value: 8; Weight: 6; Value: 7.2 Gold; Rarity: Common) |
6 | 7.2 |
Common Sabaton | Common Sabaton: (Type: Heavy Armor/Feet; Armor Value: 6; Weight: 4.5; Value: 5.4 Gold; Rarity: Common) |
4.5 | 5.4 |
Common Scaled Boots | Common Scaled Boots: (Type: Heavy Armor/Feet; Armor Value: 7; Weight: 5; Value: 6.3 Gold; Rarity: Common) |
5 | 6.3 |
Common Travel Boots | Common Travel Boots: (Type: Light Armor/Feet; Armor Value: 1; Weight: 0.8; Value: 0.75 Gold; Rarity: Common) |
0.8 | 0.75 |
Elegant Leather Boots of Focused Spears [5] | Elegant Leather Boots of Focused Spears [5]: These boots have a pointed tip, and increase the wearer’s aim with Spears. (Type: Light Armor/Feet; Armor Value: 3.3; Weight: 1.8; Value: 7.7 Gold; Rarity: Uncommon) |
1.8 | 7.7 |
Sturdy Sabaton of Health [5] | Sturdy Sabaton of Health [5]: These metal shoes make you feel healthier. (Type: Heavy Armor/Feet; Armor Value: 6; Weight: 4.5; Value: 9.9 Gold; Rarity: Uncommon) |
4.5 | 9.9 |
Name | Description | Weight | Price |
---|---|---|---|
Battle Hammer | 5 | ||
Battle Mallet | 10 | ||
Light Hammer | 2 | ||
Maul | 7 | ||
War Hammer | 8 | ||
Whip | 1 |
Name | Description | Weight | Price |
---|---|---|---|
Chain Gauntlets of Resist Water [10] | Chain Gauntlets of Resist Water [10]: These Gauntlets give increases the wearer’s resistance to Water damage. (Type: Heavy Armor/Hands; Armor Value: 5; Weight: 4; Value: 5.5 Gold; Rarity: Uncommon) |
4 | 5.5 |
Common Armored Gloves | Common Armored Gloves: (Type: Medium Armor/Hands; Armor Value: 5; Weight: 3.8; Value: 4.13 Gold; Rarity: Common) |
3.8 | 4.13 |
Common Banded Gauntlets | Common Banded Gauntlets: (Type: Heavy Armor/Hands; Armor Value: 6; Weight: 4.8; Value: 5.4 Gold; Rarity: Common) |
4.8 | 5.4 |
Common Banded Gloves | Common Banded Gloves: (Type: Light Armor/Hands; Armor Value: 3; Weight: 2; Value: 2.25 Gold; Rarity: Common) |
2 | 2.25 |
Common Chain Gauntlets | Common Chain Gauntlets: (Type: Heavy Armor/Hands; Armor Value: 5; Weight: 4; Value: 4.5 Gold; Rarity: Common) |
4 | 4.5 |
Common Coiled Gloves | Common Coiled Gloves: (Type: Medium Armor/Hands; Armor Value: 3; Weight: 2.2; Value: 2.48 Gold; Rarity: Common) |
2.2 | 2.48 |
Common Handguards | Common Handguards: (Type: Medium Armor/Hands; Armor Value: 4; Weight: 2.8; Value: 3.3 Gold; Rarity: Common) |
2.8 | 3.3 |
Common Leather Gloves | Common Leather Gloves: (Type: Light Armor/Hands; Armor Value: 2; Weight: 1.4; Value: 1.5 Gold; Rarity: Common) |
1.4 | 1.5 |
Common Padded Gloves | Common Padded Gloves: (Type: Light Armor/Hands; Armor Value: 1; Weight: 0.6; Value: 0.75 Gold; Rarity: Common) |
0.6 | 0.75 |
Common Plate Gauntlets | Common Plate Gauntlets: (Type: Heavy Armor/Hands; Armor Value: 7; Weight: 5.6; Value: 6.3 Gold; Rarity: Common) |
5.6 | 6.3 |
Lesser Grim Coiled Gloves of Focused Dark [3] | Lesser Grim Coiled Gloves of Focused Dark [3]: These onyx lined gloves increase your chances of Instilling Fear and increase your Accuracy with Dark Magic. (Type: Medium Armor/Hands; Armor Value: 3; Weight: 2.2; Value: 6 Gold; Rarity: Uncommon) |
2.2 | 6 |
Name | Description | Weight | Price |
---|---|---|---|
Common Armet | Common Armet: (Type: Medium Armor/Head; Armor Value: 7; Weight: 4.5; Value: 5.78 Gold; Rarity: Common) |
4.5 | 5.78 |
Common Casque | Common Casque: (Type: Heavy Armor/Head; Armor Value: 8; Weight: 5.8; Value: 7.2 Gold; Rarity: Common) |
5.8 | 7.2 |
Common Coif | Common Coif: (Type: Medium Armor/Head; Armor Value: 5; Weight: 3.5; Value: 4.13 Gold; Rarity: Common) |
3.5 | 4.13 |
Common Greathelm | Common Greathelm: (Type: Heavy Armor/Head; Armor Value: 9; Weight: 6.4; Value: 8.1 Gold; Rarity: Common) |
6.4 | 8.1 |
Common Kettle Helm | Common Kettle Helm: (Type: Heavy Armor/Head; Armor Value: 7; Weight: 5; Value: 6.3 Gold; Rarity: Common) |
5 | 6.3 |
Common Leather Cap | Common Leather Cap: (Type: Light Armor/Head; Armor Value: 2; Weight: 1.5; Value: 1.5 Gold; Rarity: Common) |
1.5 | 1.5 |
Common Leather Helmet | Common Leather Helmet: (Type: Light Armor/Head; Armor Value: 5; Weight: 3; Value: 3.75 Gold; Rarity: Common) |
3 | 3.75 |
Common Padded Helmet | Common Padded Helmet: (Type: Light Armor/Head; Armor Value: 3; Weight: 2; Value: 2.25 Gold; Rarity: Common) |
2 | 2.25 |
Common Plate Helmet | Common Plate Helmet: (Type: Medium Armor/Head; Armor Value: 6; Weight: 3.8; Value: 4.95 Gold; Rarity: Common) |
3.8 | 4.95 |
Common Sallet | Common Sallet: (Type: Light Armor/Head; Armor Value: 4; Weight: 2.8; Value: 3 Gold; Rarity: Common) |
2.8 | 3 |
Copper Kettle Helm of the Novice Chef | Copper Kettle Helm of the Novice Chef: This helmet doubles as a cookpot when needed, giving a bonus to the Cooking skill. (Type: Heavy Armor/Head; Armor Value: 7; Weight: 4; Value: 10 Gold; Rarity: Uncommon) |
4 | 10 |
Padded Helmet of Focused Water [3] | Padded Helmet of Focused Water [3]: This stylish cap improves your Accuracy with Water Magic. (Type: Light Armor/Head; Armor Value: 3; Weight: 2; Value: 4.5 Gold; Rarity: Uncommon) |
2 | 4.5 |
Sculpted Coif of Fortification [3] | Sculpted Coif of Fortification [3]: This armored neck coat is magically protected. (Type: Medium Armor/Head; Armor Value: 5.5; Weight: 2.8; Value: 8.6 Gold; Rarity: Uncommon) |
2.8 | 8.6 |
Name | Description | Weight | Price |
---|---|---|---|
Banded Gauntlets | 4.8 | 4 | |
Banded Mail | 16.5 | 24 | |
Casque | 5.8 | 4.5 | |
Chain Gauntlets | 4 | 3.5 | |
Chain Mail | 12 | 10 | |
Chainmail Pants | 7.5 | 5.5 | |
Greathelm | 6.4 | 5 | |
Kettle Helm | 5 | 4 | |
Leather Overcoat | 9 | 3 | |
Metal Vambraces | 6 | 5 | |
Pauldron | 5 | 1.5 | |
Plate Boots | 6 | 5 | |
Plate Gauntlets | 5.6 | 4.5 | |
Plate Greaves | 9.5 | 8 | |
Plate Mail | 19 | 1 | |
Ridged Armbands | 7 | 4 | |
Ring Mail | 10 | 20 | |
Sabaton | 4.5 | 3.5 | |
Scaled Boots | 5 | 4 | |
Scaled Greaves | 7 | 5.5 | |
Scaled Leggings | 8 | 6 | |
Scaled Mail | 11 | 6 | |
Splint Greaves | 8.6 | 7 | |
Splint Mail | 14 | 12 |
Name | Description | Weight | Price |
---|---|---|---|
Common Chain Leggings | Common Chain Leggings: (Type: Medium Armor/Legs; Armor Value: 9; Weight: 6.3; Value: 7.43 Gold; Rarity: Common) |
6.3 | 7.43 |
Common Chainmail Pants | Common Chainmail Pants: (Type: Heavy Armor/Legs; Armor Value: 11; Weight: 7.5; Value: 9.9 Gold; Rarity: Common) |
7.5 | 9.9 |
Common Hide Greaves | Common Hide Greaves: (Type: Medium Armor/Legs; Armor Value: 6; Weight: 4.2; Value: 4.95 Gold; Rarity: Common) |
4.2 | 4.95 |
Common Hide Skirt | Common Hide Skirt: (Type: Light Armor/Legs; Armor Value: 5; Weight: 3; Value: 3.75 Gold; Rarity: Common) |
3 | 3.75 |
Common Leather Cuisse | Common Leather Cuisse: (Type: Medium Armor/Legs; Armor Value: 8; Weight: 5.5; Value: 6.6 Gold; Rarity: Common) |
5.5 | 6.6 |
Common Leather Leggings | Common Leather Leggings: (Type: Light Armor/Legs; Armor Value: 3; Weight: 2; Value: 2.25 Gold; Rarity: Common) |
2 | 2.25 |
Common Leather Pants | Common Leather Pants: (Type: Light Armor/Legs; Armor Value: 4; Weight: 2.5; Value: 3 Gold; Rarity: Common) |
2.5 | 3 |
Common Padded Legs | Common Padded Legs: (Type: Light Armor/Legs; Armor Value: 2; Weight: 1.5; Value: 1.5 Gold; Rarity: Common) |
1.5 | 1.5 |
Common Plate Greaves | Common Plate Greaves: (Type: Heavy Armor/Legs; Armor Value: 14; Weight: 9.5; Value: 12.6 Gold; Rarity: Common) |
9.5 | 12.6 |
Common Ringmail Legplates | Common Ringmail Legplates: (Type: Medium Armor/Legs; Armor Value: 7; Weight: 4.7; Value: 5.78 Gold; Rarity: Common) |
4.7 | 5.78 |
Common Scaled Greaves | Common Scaled Greaves: (Type: Heavy Armor/Legs; Armor Value: 10; Weight: 7; Value: 9 Gold; Rarity: Common) |
7 | 9 |
Common Scaled Leggings | Common Scaled Leggings: (Type: Heavy Armor/Legs; Armor Value: 12; Weight: 8; Value: 10.8 Gold; Rarity: Common) |
8 | 10.8 |
Common Shinguards | Common Shinguards: (Type: Light Armor/Legs; Armor Value: 6; Weight: 3.8; Value: 4.5 Gold; Rarity: Common) |
3.8 | 4.5 |
Common Splint Greaves | Common Splint Greaves: (Type: Heavy Armor/Legs; Armor Value: 13; Weight: 8.6; Value: 11.7 Gold; Rarity: Common) |
8.6 | 11.7 |
Dense Hide Skirt of the Jester | Dense Hide Skirt of the Jester: This thick multi-colored skirt is cut in specific ways to improve Entertain checks. (Type: Light Armor/Legs; Armor Value: 6.5; Movement Penalty: 0.1; Weight: 3.9; Value: 8.6 Gold; Rarity: Uncommon) |
3.9 | 8.6 |
Lined Chain Leggings of Resist Earth [10] | Lined Chain Leggings of Resist Earth [10]: This armor increases your resistance to Earth Damage by 10% (Type: Medium Armor/Legs; Armor Value: 9.9; Weight: 7.3; Value: 10 Gold; Rarity: Uncommon) |
7.3 | 10 |
Reinforced Scaled Greaves of Focused Life [3] | Reinforced Scaled Greaves of Focused Life [3]: These white scaled leggings increase Accuracy with Life Magic. (Type: Heavy Armor/Legs; Armor Value: 12; Movement Penalty: 0.1; Weight: 7.7; Value: 1.5 Gold; Rarity: Uncommon) |
7.7 | 1.5 |
Name | Description | Weight | Price |
---|---|---|---|
Akoton | 5 | 1 | |
Banded Boots | 2.5 | 2.5 | |
Banded Bracers | 3 | 3.5 | |
Banded Gloves | 2 | 2 | |
Chain Tunic | 6 | 6 | |
Greater Quarantine Mask | 1 | 5 | |
Hide Skirt | 3 | 3 | |
Leather Boots | 1.8 | 2 | |
Leather Bracers | 2.5 | 3 | |
Leather Cap | 1.5 | 1.5 | |
Leather Chest Plate | 3.5 | 5 | |
Leather Gloves | 1.4 | 1.5 | |
Leather Helmet | 3 | 3 | |
Leather Leggings | 2 | 2 | |
Leather Pants | 2.5 | 2.5 | |
Leather Tunic | 3 | 4 | |
Lesser Quarantine Mask | 1 | 8 | |
Mail Shirt | 8 | 4 | |
Padded Boots | 1.2 | 1.5 | |
Padded Bracers | 2 | 4 | |
Padded Gloves | 0.6 | 1 | |
Padded Helmet | 2 | 2 | |
Padded Legs | 1.5 | 1.5 | |
Padded Tunic | 2.5 | 6 | |
Sallet | 2.8 | 2.5 | |
Shinguards | 3.8 | 3.5 | |
Travel Boots | 0.8 | 1 | |
Wristbands | 1.3 | 4.5 |
Name | Description | Weight | Price |
---|---|---|---|
Chain | 1 | ||
Club | 2.5 | ||
Flanged Mace | 5 | ||
Kanabo | 10 | ||
Light Flail | 3.5 | ||
Light Mace | 3 | ||
Morningstar | 3 | ||
Sling | 0.5 | ||
War Chain | 4 | ||
War Flail | 7 | ||
War Mace | 7 |
Name | Description | Weight | Price |
---|---|---|---|
Armet | 4.5 | 4 | |
Armguards | 4 | 3 | |
Armored Gloves | 3.8 | 3 | |
Breastplate | 11 | 16 | |
Brigandine | 10 | 12 | |
Chain Leggings | 6.3 | 5 | |
Chain Shirt | 8.5 | 10 | |
Coif | 3.5 | 3 | |
Coiled Boots | 3.5 | 3 | |
Coiled Bracelet | 3.5 | 3 | |
Coiled Gloves | 2.2 | 2 | |
Curias | 9 | 5 | |
Footguard | 4 | 3.5 | |
Handguards | 2.8 | 2.5 | |
Hauberk | 8 | 8 | |
Hide Boots | 3 | 2.5 | |
Hide Greaves | 4.2 | 3.5 | |
Leather Cuisse | 5.5 | 4.5 | |
Leather Vambraces | 4.5 | 2 | |
Leather Vestments | 7 | 2 | |
Plate Helmet | 3.8 | 3.5 | |
Ringmail Legplates | 4.7 | 4 |
Name | Description | Weight | Price |
---|---|---|---|
Sadien Charm | Sadien Charm: (Type: Other; Weight: 0.1; Value: 0 Gold; Rarity: ) |
0.1 | 0 |
Name | Description | Weight | Price |
---|---|---|---|
Arladon Warhorse | Arladon Warhorse: This horse is combat trained. See Mounted Combat for a desciption of mounts. (Type: Pets; Weight: 0; Value: 25 Gold; Rarity: Scarce) |
0 | 25 |
Name | Description | Weight | Price |
---|---|---|---|
Recipe: Peasants Stew | Recipe: Peasants Stew: This grants knowledge of Peasants Stew (Type: Recipe; Weight: 0.1; Value: 0.05 Gold; Rarity: Common) |
0.1 | 0.05 |
Recipe: Soldiers-Bread | Recipe: Soldiers-Bread: (Type: Recipe; Weight: 0.1; Value: 0.05 Gold; Rarity: ) |
0.1 | 0.05 |
Name | Description | Weight | Price |
---|---|---|---|
Ring of Focused Fire [2] | Ring of Focused Fire [2]: Slot Ring; This item gives the wearer a +2 bonus to Accuracy Checks with Fire Magic. (Type: Ring; Weight: 0.1; Value: 0.7 Gold; Rarity: Uncommon) |
0.1 | 0.7 |
Ring of Health [10] | Ring of Health [10]: (Type: Ring; Weight: 0.1; Value: 1.15 Gold; Rarity: ) |
0.1 | 1.15 |
Ring of Mana [5] | Ring of Mana [5]: This simple ring increases your mana pool. (Type: Ring; Weight: 0.1; Value: 1 Gold; Rarity: Uncommon) |
0.1 | 1 |
Ring of Resist Air [10] | Ring of Resist Air [10]: This simple ring calms the air around the wielder, giving it resistance to Air damage. (Type: Ring; Weight: 0.1; Value: 1 Gold; Rarity: Uncommon) |
0.1 | 1 |
Trainers Ring of Stamina [5] | Trainers Ring of Stamina [5]: This small ring has a symbol of a foot on it; it inceases the wearer’s Athletics and Stamina. (Type: Ring; Weight: 0.1; Value: 2 Gold; Rarity: Uncommon) |
0.1 | 2 |
Name | Description | Weight | Price |
---|---|---|---|
Scroll: Weak Mind Shield | Scroll: Weak Mind Shield: (Type: Scroll; Weight: 0.1; Value: 1 Gold; Rarity: Uncommon) |
0.1 | 1 |
Name | Description | Weight | Price |
---|---|---|---|
Buckler | 2.5 | ||
Deflective Light Shield of Flexibility [3] | Deflective Light Shield of Flexibility [3]: This shield gives a bonus to its wearer’s Dodge Value, and an additional bonus against ranged attacks. (Type: Shields Armor/Shields; Armor Value: 4; Weight: 6; Value: 8.5 Gold; Rarity: Uncommon) |
6 | 8.5 |
Door Shield | 17 | ||
Full Shield | 9 | ||
Light Shield | 6 |
Name | Description | Weight | Price |
---|---|---|---|
Dirk | 1.5 | ||
Knife | 2 | ||
Kukri | 1.5 | ||
Light Dagger | 1 | ||
Parrying Dagger | 1 | ||
Throwing Dagger | 0.2 |
Name | Description | Weight | Price |
---|---|---|---|
Awl Pike | 3.5 | ||
Glaive | 7 | ||
Halberd | 6 | ||
Javelin | 0.5 | ||
Lance | 2 | ||
Light Spear | 1.5 | ||
Trident | 1 | ||
War Pike | 2.5 | ||
War Spear | 4 |
Name | Description | Weight | Price |
---|---|---|---|
Spellbook: Empty Level 1 | Spellbook: Empty Level 1: (Type: Spells; Weight: 0.5; Value: 0.5 Gold; Rarity: ) |
0.5 | 0.5 |
Spellbook: Glitterdust | Spellbook: Glitterdust: (Type: Spells; Weight: 0.5; Value: 2 Gold; Rarity: ) |
0.5 | 2 |
Spellbook: Summon Weak Tangleweed | Spellbook: Summon Weak Tangleweed: (Type: Spells; Weight: 0.5; Value: 4 Gold; Rarity: ) |
0.5 | 4 |
Spellbook: Weak Ice Wall | Spellbook: Weak Ice Wall: Using this item will allow you to learn the spell Weak Ice Wall (Water Magic Rank 3) (Type: Spells; Weight: 1; Value: 8 Gold; Rarity: Scarce) |
1 | 8 |
Spellbook: Weak Mind Shield | Spellbook: Weak Mind Shield: (Type: Spells; Weight: 1; Value: 8 Gold; Rarity: Scarce) |
1 | 8 |
Name | Description | Weight | Price |
---|---|---|---|
Battle Staff | 3.5 | ||
Bo Stick | 2.5 | ||
Great Staff | 5 | ||
Light Staff | 1.5 | ||
War Staff | 4 |
Name | Description | Weight | Price |
---|---|---|---|
Claymore | 8 | ||
Cutlass | 2.5 | ||
Falchion | 3.5 | ||
Gladius | 2 | ||
Great Sword | 10 | ||
Long Sword | 3 | ||
Rapier | 2.5 | ||
Scimitar | 2.5 | ||
Short Sword | 1.5 |
Name | Description | Weight | Price |
---|---|---|---|
Average Fishing Kit | Average Fishing Kit: (Type: Tools; Weight: 2; Value: 1 Gold; Rarity: ) |
2 | 1 |
Name | Description | Weight | Price |
---|---|---|---|
Bramble Trap | Bramble Trap: This is a set of hundreds of oddly shaped caltrops that you can use to cover up to 9 x 5′ squares. Anything that enters a square with Brambles takes 1D4 damage; these squares are considered dense terrain. You can recollect this trap by spending 10 minutes in the deployed area. (Type: Trap; Weight: 1; Value: 1 Gold; Rarity: Uncommon) |
1 | 1 |
Name | Description | Weight | Price |
---|---|---|---|
Cestus | 0.5 | ||
Unarmed Strike | 0 |
Name | Description | Weight | Price |
---|---|---|---|
Heavy Flanged Mace | Heavy Flanged Mace: This weapon does increased damage compared to a normal Flanged Mace, but also weights 150% of its normal weight (Type: Weapon; Weight: 7.5; Value: 3 Gold; Rarity: Uncommon) |
7.5 | 3 |
High Steel Battle Hammer of the Sailor [3] | High Steel Battle Hammer of the Sailor [3]: This battle hammer was often used to help with rigging, and grants the wielder a bonus to Dexterity. (Type: Weapon; Weight: 4.5; Value: 6 Gold; Rarity: Uncommon) |
4.5 | 6 |
High Steel Cestus | High Steel Cestus: (Type: Weapon; Weight: 0.4; Value: 2.5 Gold; Rarity: Uncommon) |
0.4 | 2.5 |
High Steel Glaive of Willpower [3] | High Steel Glaive of Willpower [3]: This lengthy weapon helps focus your mind, increasing your Mental Value. (Type: Weapon; Weight: 6.3; Value: 6.5 Gold; Rarity: Uncommon) |
6.3 | 6.5 |
High Steel Kukri | High Steel Kukri: (Type: Weapon; Weight: 1; Value: 3 Gold; Rarity: Uncommon) |
1 | 3 |
Oaken Long Bow of Focused Life [3] | Oaken Long Bow of Focused Life [3]: This bow is made of an uncommon material, and increases your Accuracy with Life Magic by 3. (Type: Weapon; Weight: 3; Value: 8 Gold; Rarity: Uncommon) |
3 | 8 |
Refined Flaming [2] Bronze War Axe | Refined Flaming [2] Bronze War Axe: This heavy swinging blade hums with a fire enchantment, doing extra fire damage on each hit. (Type: Weapon; Weight: 5.6; Value: 7.8 Gold; Rarity: Uncommon) |
5.6 | 7.8 |
Sculpted Medium Crossbow of the Scribe [3] | Sculpted Medium Crossbow of the Scribe [3]: This weapon constantly reminds its wielder to focus on their goal, increasing their Intellect when equipped. (Type: Weapon; Weight: 3; Value: 7 Gold; Rarity: Uncommon) |
3 | 7 |
Sha-Drevx Sculpted Long Sword | Sha-Drevx Sculpted Long Sword: This ancient weapon ignores all damage resistances of Void creatures, and can count as Light damage against creatures vulnerable to it. (Type: Weapon; Weight: 2.4; Value: 6 Gold; Rarity: Scarce) |
2.4 | 6 |
Steel Cutlass of the Athlete [3] | Steel Cutlass of the Athlete [3]: This sword increases your Strength by 3 (Type: Weapon; Weight: 2.5; Value: 7 Gold; Rarity: Uncommon) |
2.5 | 7 |