Name Description Weight Price
Bludgeoning Arrows

Bludgeoning Arrows: (Type: Ammo; Weight: 0.1; Value: 0.1 Gold; Rarity: Uncommon)

0.1 0.1
Standard Arrows

Standard Arrows: (Type: Ammo; Weight: 0.1; Value: 0.05 Gold; Rarity: Common)

0.1 0.05
Standard Bolts

Standard Bolts: (Type: Ammo; Weight: 0.1; Value: 0.05 Gold; Rarity: Common)

0.1 0.05
Thunder Arrows

Thunder Arrows: This is a normal arrow with an alchemical treatment. When this arrow hits a target, it must make a concentration roll equal to the Accuracy check of the attack, or it will be paralyzed for one round. (Type: Ammo; Weight: 0.1; Value: 0.2 Gold; Rarity: Scarce)

0.1 0.2
Name Description Weight Price
Long Bow 5
Pellet Bow 4
Short Bow 3
War Bow 7
Name Description Weight Price
Armguards of Health [5]

Armguards of Health [5]: These Common Armbands increase your maximum Health by 5 when worn. (Type: Armor; Weight: 4; Value: 6 Gold; Rarity: Uncommon)

4 6
Name Description Weight Price
Common Armguards

Common Armguards: (Type: Medium Armor/Arms; Armor Value: 5; Weight: 4; Value: 4.13 Gold; Rarity: Common)

4 4.13
Common Banded Bracers

Common Banded Bracers: (Type: Light Armor/Arms; Armor Value: 4; Weight: 3; Value: 3 Gold; Rarity: Common)

3 3
Common Coiled Bracelet

Common Coiled Bracelet: (Type: Medium Armor/Arms; Armor Value: 4; Weight: 3.5; Value: 3.3 Gold; Rarity: Common)

3.5 3.3
Common Leather Bracers

Common Leather Bracers: (Type: Light Armor/Arms; Armor Value: 3; Weight: 2.5; Value: 2.25 Gold; Rarity: Common)

2.5 2.25
Common Leather Vambraces

Common Leather Vambraces: (Type: Medium Armor/Arms; Armor Value: 6; Weight: 4.5; Value: 4.95 Gold; Rarity: Common)

4.5 4.95
Common Metal Vambraces

Common Metal Vambraces: (Type: Heavy Armor/Arms; Armor Value: 7; Weight: 6; Value: 6.3 Gold; Rarity: Common)

6 6.3
Common Padded Bracers

Common Padded Bracers: (Type: Light Armor/Arms; Armor Value: 2; Weight: 2; Value: 1.5 Gold; Rarity: Common)

2 1.5
Common Pauldron

Common Pauldron: (Type: Heavy Armor/Arms; Armor Value: 6; Weight: 5; Value: 5.4 Gold; Rarity: Common)

5 5.4
Common Ridged Armbands

Common Ridged Armbands: (Type: Heavy Armor/Arms; Armor Value: 8; Weight: 7; Value: 7.2 Gold; Rarity: Common)

7 7.2
Common Wristbands

Common Wristbands: (Type: Light Armor/Arms; Armor Value: 1; Weight: 1.3; Value: 0.75 Gold; Rarity: Common)

1.3 0.75
Sha-Drevx Banded Bracers of Focused Light [5]

Sha-Drevx Banded Bracers of Focused Light [5]: This armor increases your Dodge bonus by 4 aganst attacks by Void creatures, and increases your Accuracy with Light Magic. (Type: Light Armor/Arms; Armor Value: 4; Weight: 3; Value: 9.5 Gold; Rarity: Uncommon)

3 9.5
Name Description Weight Price
Axehead 2.5
Battle Axe 6
Great Axe 11
Hand Axe 4
Hatchet 1
Scythe 7
War Axe 8
Name Description Weight Price
Bronze Chain Tunic of Reaction [7]

Bronze Chain Tunic of Reaction [7]: This armor increases your Combat Speed by 7. (Type: Light Armor/Body; Armor Value: 8.8; Weight: 4.8; Value: 11.6 Gold; Rarity: Uncommon)

4.8 11.6
Common Akoton

Common Akoton: (Type: Light Armor/Body; Armor Value: 7; Weight: 5; Value: 5.25 Gold; Rarity: Common)

5 5.25
Common Banded Mail

Common Banded Mail: (Type: Heavy Armor/Body; Armor Value: 17; Weight: 16.5; Value: 15.3 Gold; Rarity: Common)

16.5 15.3
Common Breastplate

Common Breastplate: (Type: Medium Armor/Body; Armor Value: 13; Weight: 11; Value: 10.73 Gold; Rarity: Common)

11 10.73
Common Brigandine

Common Brigandine: (Type: Medium Armor/Body; Armor Value: 12; Weight: 10; Value: 9.9 Gold; Rarity: Common)

10 9.9
Common Chain Mail

Common Chain Mail: (Type: Heavy Armor/Body; Armor Value: 15; Weight: 12; Value: 13.5 Gold; Rarity: Common)

12 13.5
Common Chain Shirt

Common Chain Shirt: (Type: Medium Armor/Body; Armor Value: 10; Weight: 8.5; Value: 8.25 Gold; Rarity: Common)

8.5 8.25
Common Chain Tunic

Common Chain Tunic: (Type: Light Armor/Body; Armor Value: 8; Weight: 6; Value: 6 Gold; Rarity: Common)

6 6
Common Curias

Common Curias: (Type: Medium Armor/Body; Armor Value: 11; Weight: 9; Value: 9.08 Gold; Rarity: Common)

9 9.08
Common Hauberk

Common Hauberk: (Type: Medium Armor/Body; Armor Value: 9; Weight: 8; Value: 7.43 Gold; Rarity: Common)

8 7.43
Common Leather Chest Plate

Common Leather Chest Plate: (Type: Light Armor/Body; Armor Value: 6; Weight: 3.5; Value: 4.5 Gold; Rarity: Common)

3.5 4.5
Common Leather Overcoat

Common Leather Overcoat: (Type: Heavy Armor/Body; Armor Value: 12; Weight: 9; Value: 10.8 Gold; Rarity: Common)

9 10.8
Common Leather Tunic

Common Leather Tunic: (Type: Light Armor/Body; Armor Value: 5; Weight: 3; Value: 3.75 Gold; Rarity: Common)

3 3.75
Common Leather Vestments

Common Leather Vestments: (Type: Medium Armor/Body; Armor Value: 8; Weight: 7; Value: 6.6 Gold; Rarity: Common)

7 6.6
Common Mail Shirt

Common Mail Shirt: (Type: Light Armor/Body; Armor Value: 9; Weight: 8; Value: 6.75 Gold; Rarity: Common)

8 6.75
Common Padded Tunic

Common Padded Tunic: (Type: Light Armor/Body; Armor Value: 4; Weight: 2.5; Value: 3 Gold; Rarity: Common)

2.5 3
Common Plate Mail

Common Plate Mail: (Type: Heavy Armor/Body; Armor Value: 18; Weight: 19; Value: 16.2 Gold; Rarity: Common)

19 16.2
Common Ring Mail

Common Ring Mail: (Type: Heavy Armor/Body; Armor Value: 13; Weight: 10; Value: 11.7 Gold; Rarity: Common)

10 11.7
Common Scaled Mail

Common Scaled Mail: (Type: Heavy Armor/Body; Armor Value: 14; Weight: 11; Value: 12.6 Gold; Rarity: Common)

11 12.6
Common Splint Mail

Common Splint Mail: (Type: Heavy Armor/Body; Armor Value: 16; Weight: 14; Value: 14.4 Gold; Rarity: Common)

14 14.4
Cured Leather Overcoat of the Laborer [3]

Cured Leather Overcoat of the Laborer [3]: This armor increases your Endurance by 3. (Type: Heavy Armor/Body; Armor Value: 14.4; Weight: 10.8; Value: 11.8 Gold; Rarity: Uncommon)

10.8 11.8
High Steel Chain Shirt of Stamina [10]

High Steel Chain Shirt of Stamina [10]: Despite its density, this armor feels light and improves the wearer’s Stamina. (Type: Medium Armor/Body; Armor Value: 12; Weight: 7.65; Value: 25 Gold; Rarity: Uncommon)

7.65 25
Name Description Weight Price
Average Potion of Health

Average Potion of Health: (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Uncommon)

0.5 1
Average Potion of Mana

Average Potion of Mana: (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Uncommon)

0.5 1
Average Potion of Stamina

Average Potion of Stamina: (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Uncommon)

0.5 1
Boot Oil

Boot Oil: This combination of oily waxes comes in a small can, and can be applied to one pair of boots as a Combat action. For one hour following application, the wearer of the boots receives a +10 bonus to Stealth checks. (Type: Consumable; Weight: 0.5; Value: 0.3 Gold; Rarity: Common)

0.5 0.3
Cinderberries

Cinderberries: When eaten, this berry fills your innards with warmth, increasing your Water Damage Resistance by 10% for 30 minutes. This is also a component for certain recipes. (Type: Consumable; Weight: 0.1; Value: 0.05 Gold; Rarity: Uncommon)

0.1 0.05
Common Soulstone, Empty

Common Soulstone, Empty: (Type: Consumable; Weight: 0.5; Value: 0.2 Gold; Rarity: Common)

0.5 0.2
Common Soulstone, Full

Common Soulstone, Full: (Type: Consumable; Weight: 0.5; Value: 0.5 Gold; Rarity: Uncommon)

0.5 0.5
Crafting Vote Coin

Crafting Vote Coin: You may spend this coin to give your next crafting roll a +25 bonus. (Type: Consumable; Weight: 0.2; Value: 0.4 Gold; Rarity: Event)

0.2 0.4
Djoezz Birthday Punch

Djoezz Birthday Punch: When drank as a movement action, this super sweet concoction gives you a +20 on your next Accuracy check. If you miss on that attack, you must publicly apologize for wasting Djoezz’ blessing. (Type: Consumable; Weight: 0.5; Value: 0.5 Gold; Rarity: Event)

0.5 0.5
Forest Sage

Forest Sage: This herb can be used as a component in many healing formulas. If eaten raw, it gives the consumer Regeneration (3) for 10 rounds. (Type: Consumable; Weight: 0.1; Value: 0.2 Gold; Rarity: Common)

0.1 0.2
Gold Standard Flask

Gold Standard Flask: This brew gives you the benefits of intoxication without the penalties; drinking it gives you a +10 to Conversation and Deception checks for 10 minutes. (Type: Consumable; Weight: 0.5; Value: 0.5 Gold; Rarity: Uncommon)

0.5 0.5
Golden Bitter Ale Flask

Golden Bitter Ale Flask: This bitter tasting brew makes you limber. Drinking it gives you a +10 to Balance checks for 10 minutes. (Type: Consumable; Weight: 0.5; Value: 0.3 Gold; Rarity: Uncommon)

0.5 0.3
Golden Mousse Cakes

Golden Mousse Cakes: These tasty treats are well known for their relaxation qualities. Eating one gives you a +5 to Concentration checks for 1 minute. (Type: Consumable; Weight: 0.1; Value: 0.1 Gold; Rarity: Uncommon)

0.1 0.1
Minor Firebomb

Minor Firebomb: This orange potion requires a Movement action to mix. Once mixed, any impact will cause it to explode for 3D6+3 Fire damage if it hits a target; hit or miss, the target and all adjacent targets take Persistent 7 Fire Damage. (Type: Consumable; Weight: 0.5; Value: 0.5 Gold; Rarity: Uncommon)

0.5 0.5
Minor Potion of Health

Minor Potion of Health: This red potion instantly restores 50 Health once it is consumed or applied to a wound. (Type: Consumable; Weight: 0.5; Value: 0.6 Gold; Rarity: Common)

0.5 0.6
Minor Potion of Mana

Minor Potion of Mana: This blue potion instantly restores 50 Mana once it is consumed. (Type: Consumable; Weight: 0.5; Value: 0.6 Gold; Rarity: Common)

0.5 0.6
Minor Potion of Origin

Minor Potion of Origin: This orange colored brew automatically removes one Persistent Effect of Level 9 or lower currently affecting you and heals 50 Health. (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Scarce)

0.5 1
Minor Potion of Stamina

Minor Potion of Stamina: (Type: Consumable; Weight: 0.5; Value: 0.3 Gold; Rarity: Common)

0.5 0.3
Purification Candle

Purification Candle: This red candle contains essential oils that combat poisonous fumes. It requires a movement action to light, and will burn for 10 minutes; if extinguished, it loses its properties and functions as a normal candle. For the duration, all creatures within 10′ of it gain a +10 bonus to defenses and checks made to resist airborne poisons and diseases. (Type: Consumable; Weight: 0.1; Value: 0.5 Gold; Rarity: Uncommon)

0.1 0.5
Sapphire Sturgeon Stew

Sapphire Sturgeon Stew: (Type: Consumable; Weight: 0.5; Value: 0.1 Gold; Rarity: Common)

0.5 0.1
Scragnic Acid

Scragnic Acid: (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Uncommon)

0.5 1
Snooks Birthday Cake

Snooks Birthday Cake: When eaten, the target gains a +10 bonus to all Strength and Charisma based checks for 1 hour. (Type: Consumable; Weight: 0.2; Value: 0.2 Gold; Rarity: Event)

0.2 0.2
Soldiers Bread

Soldiers Bread: (Type: Consumable; Weight: 0.1; Value: 0.05 Gold; Rarity: Common)

0.1 0.05
Strelis Bread

Strelis Bread: This dense bread does not expire. Eating one unit of it will provide a medium sized humanoid nutritional requirements for a day. (Type: Consumable; Weight: 0.3; Value: 0.1 Gold; Rarity: Common)

0.3 0.1
Weak Firebomb

Weak Firebomb: This orange potion requires a Movement action to mix. Once mixed, any impact will cause it to explode for 2D6+2 Fire damage if it hits a target; hit or miss, the target and all adjacent targets take Persistent 5 Fire Damage. (Type: Consumable; Weight: 0.5; Value: 0.2 Gold; Rarity: Uncommon)

0.5 0.2
Weak Glue Bomb

Weak Glue Bomb: Dense adhesive fills this glass jar. If you hit a target with it, the target’s movement speed is reduced by 20′. As a movement action, the target may make an Escape (Balance) check to remove it; each 10 points of the check removes 1 point of movement penalty. (Type: Consumable; Weight: 0.5; Value: 0.5 Gold; Rarity: Common)

0.5 0.5
Weak Intoxication Gas

Weak Intoxication Gas: This glass canister is filled with potent gas. When broken, it creates a 15′ cube of smoke. All targets of level 9 or lowe in the area must make a Fortitude 70 check of they will fall asleep for 1 hour; if they pass, they are instead Befuddled for 10 minutes. Any sleeping target that takes damage (or is forcibly awoken by an ally) can make the check again, with a bonus equal to the damage done; they are Befuddled for 10 minutes after they awake. (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Rare)

0.5 1
Weak Potion of Health

Weak Potion of Health: This red potion instantly restores 20 Health once it is consumed or applied to a wound. (Type: Consumable; Weight: 0.5; Value: 0.2 Gold; Rarity: Common)

0.5 0.2
Weak Potion of Mana

Weak Potion of Mana: This blue potion instantly restores 20 Mana once it is consumed. (Type: Consumable; Weight: 0.5; Value: 0.2 Gold; Rarity: Common)

0.5 0.2
Weak Potion of Origin

Weak Potion of Origin: This orange colored brew automatically removes one Persistent Effect of Level 9 or lower currently affecting you and heals you 20 Health. (Type: Consumable; Weight: 0.5; Value: 1 Gold; Rarity: Scarce)

0.5 1
Weak Potion of Stamina

Weak Potion of Stamina: This white potion instantly restores 20 Stamina once it is consumed. (Type: Consumable; Weight: 0.5; Value: 0.1 Gold; Rarity: Common)

0.5 0.1
Name Description Weight Price
Bag of Earthen Dust

Bag of Earthen Dust: (Type: Crafting; Weight: 0.4; Value: 1.2 Gold; Rarity: Uncommon)

0.4 1.2
Bag of Elemental Powder

Bag of Elemental Powder: (Type: Crafting; Weight: 0.5; Value: 1 Gold; Rarity: Common)

0.5 1
Bag of Grave Powder

Bag of Grave Powder: (Type: Crafting; Weight: 0.3; Value: 0.5 Gold; Rarity: )

0.3 0.5
Bag of Uncommon Spices

Bag of Uncommon Spices: (Type: Crafting; Weight: 0.3; Value: 0.6 Gold; Rarity: )

0.3 0.6
Black Star Salt

Black Star Salt: (Type: Crafting; Weight: 0.1; Value: 0.2 Gold; Rarity: )

0.1 0.2
Calcium Powder

Calcium Powder: (Type: Crafting; Weight: 0.2; Value: 0.2 Gold; Rarity: )

0.2 0.2
Cinderberry Powder

Cinderberry Powder: This powder comes from dried and crushed Cinderberries. It can be used as a component in recipes that are fire based. (Type: Crafting; Weight: 0.1; Value: 0.15 Gold; Rarity: Uncommon)

0.1 0.15
Common Alchemy Set

Common Alchemy Set: This is a set of basic tools needed to create Alchemical Formulas. (Type: Crafting; Weight: 4; Value: 2.5 Gold; Rarity: Common)

4 2.5
Common Brewer Apparatus

Common Brewer Apparatus: This is a barrel with multiple wires intended for fermenting small amounts of liquid. (Type: Crafting; Weight: 6; Value: 2.5 Gold; Rarity: Common)

6 2.5
Distilled Cinderberry

Distilled Cinderberry: This is carefully distilled vial of juice is highly volatile, but must be processed to turn into an alchemical formula. (Type: Crafting; Weight: 0.3; Value: 0.2 Gold; Rarity: Uncommon)

0.3 0.2
Dried Eucomis Berries

Dried Eucomis Berries: This berry makes a great snack, as it is a fine mix of bitter and sweet. When dried, its powder makes a potent addition to Alchemical and Brewing recipes, notably those that involve precision (Type: Crafting; Weight: 0.2; Value: 0.7 Gold; Rarity: Uncommon)

0.2 0.7
Eldritch Grave Dust

Eldritch Grave Dust: (Type: Crafting; Weight: 0.4; Value: 1 Gold; Rarity: Scarce)

0.4 1
Goldcap Mushroom

Goldcap Mushroom: This mushroom can only be grown on the farms of the Golden Moose in Brynmir, and is an organic core material. When added to a recipe, it adds the recipe bonus to Conversation and Deception checks. (Type: Crafting; Weight: 0.1; Value: 1 Gold; Rarity: Rare)

0.1 1
Goldcap Yeast

Goldcap Yeast: This is an organic crafting base for Alchemy, Brewing, and Cooking. When used, it increases any bonuses granted by 10%. (Type: Crafting; Weight: 0.2; Value: 0.1 Gold; Rarity: Uncommon)

0.2 0.1
Golden Stitchwork

Golden Stitchwork: This elegantly stitched needlework can be incorporated into several designs that call for stitching. Any worn items that uses this stitchwork gain the “Of the Diplomat [1]” quality. (Type: Crafting; Weight: 0.1; Value: 2 Gold; Rarity: Scarce)

0.1 2
Ingot of Moonstone

Ingot of Moonstone: (Type: Crafting; Weight: 1; Value: 6 Gold; Rarity: )

1 6
Ivory Claws

Ivory Claws: (Type: Crafting; Weight: 0.1; Value: 1 Gold; Rarity: )

0.1 1
Moonball

Moonball: (Type: Crafting; Weight: 1; Value: 1.3 Gold; Rarity: )

1 1.3
Powdered Crystal

Powdered Crystal: (Type: Crafting; Weight: 0.5; Value: 1 Gold; Rarity: Scarce)

0.5 1
Pruksy Pelt

Pruksy Pelt: This hide has natural bone plating embedded within it. When used in a fabric armor, it gains the “Reinforced” property. (Type: Crafting; Weight: 1; Value: 2 Gold; Rarity: Scarce)

1 2
Reinforced Grains

Reinforced Grains: (Type: Crafting; Weight: 0.1; Value: 0.04 Gold; Rarity: Uncommon)

0.1 0.04
River Scathe Eyes

River Scathe Eyes: Taken from a large maw lizard, these are commonly used in animal related research because of their pheromones. (Type: Crafting; Weight: 0.2; Value: 0.2 Gold; Rarity: Common)

0.2 0.2
Riverrock Crab Shell

Riverrock Crab Shell: This shell is highly resistant to acid, and is very hard. (Type: Crafting; Weight: 1; Value: 3 Gold; Rarity: Uncommon)

1 3
Sapphire Sturgeon Meat

Sapphire Sturgeon Meat: (Type: Crafting; Weight: 0.2; Value: 0.1 Gold; Rarity: Common)

0.2 0.1
Skadget Stink Gland

Skadget Stink Gland: This is the stink gland of a Skadget. It smells really bad. (Type: Crafting; Weight: 0.8; Value: 0.5 Gold; Rarity: Scarce)

0.8 0.5
Sparksand Meat

Sparksand Meat: (Type: Crafting; Weight: 0.3; Value: 0.7 Gold; Rarity: Uncommon)

0.3 0.7
Sparksand Powder

Sparksand Powder: (Type: Crafting; Weight: 0.5; Value: 2 Gold; Rarity: Uncommon)

0.5 2
Strelis Mash

Strelis Mash: The daily rations provided by the Elves of Far`Telor can be broken down into a mash that can be used as a base for crafting other recipes. (Type: Crafting; Weight: 0.1; Value: 0.05 Gold; Rarity: Common)

0.1 0.05
Strong Natural Fiber

Strong Natural Fiber: (Type: Crafting; Weight: 0.1; Value: 0.3 Gold; Rarity: )

0.1 0.3
Uncommon Alchemy Tools

Uncommon Alchemy Tools: This is a set of basic tools needed to create Alchemical Formulas. (Type: Crafting; Weight: 4; Value: 2.5 Gold; Rarity: Uncommon)

4 2.5
Uncommon Ammunition Base

Uncommon Ammunition Base: This is a small wooden stick that is mostly solid and straight, and will make an excellent piece of ammunition. (Type: Crafting; Weight: 0.1; Value: 0.6 Gold; Rarity: Uncommon)

0.1 0.6
Uncommon Brewing Tools

Uncommon Brewing Tools: This is a barrel with multiple wires intended for fermenting small amounts of liquid. (Type: Crafting; Weight: 6; Value: 2.5 Gold; Rarity: Uncommon)

6 2.5
Uncommon Weapon Base

Uncommon Weapon Base: This wooden stick is in better shape for weapon crafting than most. It can be used as a weapon base in any weapon that requires a signifigant amount of wood, such as a spear or bow. (Type: Crafting; Weight: 1; Value: 0.8 Gold; Rarity: Uncommon)

1 0.8
Virsmen Horn Powder

Virsmen Horn Powder: This material is extremly fine, yet strong. It can be used as a Core material. (Type: Crafting; Weight: 0.1; Value: 0.2 Gold; Rarity: Scarce)

0.1 0.2
Virsmen Steaks

Virsmen Steaks: Some of the best cuts of a Virsmen. Eating these parts is considered barbaric to many. If used as a Base, the focused ability is Dexterity. (Type: Crafting; Weight: 0.3; Value: 0.2 Gold; Rarity: Scarce)

0.3 0.2
Weak Neutralizer

Weak Neutralizer: This brown potion grants the character an immediate Fortitude check to reduce the damage of an ongoing Persistent Acid effect. (Type: Crafting; Weight: 0.5; Value: 0.4 Gold; Rarity: )

0.5 0.4
Name Description Weight Price
Hand Crossbow 1.5
Light Crossbow 2
Medium Crossbow 3
War Crossbow 4
Name Description Weight Price
Armor Type

Armor Type: Slot: Arms; Type: Medium; AV: 5. These Armguards grant +5 Health. (Type: Equipment; Weight: 4; Value: 6 Gold; Rarity: Error)

4 6
Climbing Tool Set

Climbing Tool Set: This set of tools gives you and those with you a +10 to Climbing checks when you have time to properly set them (takes a combat action for each 10′ moved). (Type: Equipment; Weight: 1; Value: 1 Gold; Rarity: Uncommon)

1 1
Common Healers Kit

Common Healers Kit: This kit contains various tools to help you heal the wounded. When you have the ability to deployt it (which takes a combat action), you gain +10 to all Healing checks until you stow it. (Type: Equipment; Weight: 1; Value: 2.5 Gold; Rarity: Common)

1 2.5
Common Spyglass

Common Spyglass: This pair of lenses allows you to see further; when used, it gives you a +10 bonus to Perception checks made to view things at a long distance. (Type: Equipment; Weight: 2; Value: 1 Gold; Rarity: Common)

2 1
Dancer’s Outfit

Dancer’s Outfit: You may choose the look of this outfit, but wearing it gives you a +5 bonus to Entertain and Tumbling checks. You may wear any outfit with armor, but only one outfit at a time. (Type: Equipment; Weight: 1.3; Value: 2 Gold; Rarity: Uncommon)

1.3 2
Dwarven Snorkel

Dwarven Snorkel: This scarce leather-lined metal plate goes over the front of a helmet (or face) and protects it from Vapors; it also allows you to keep your head just below water when swimming, as its vents are behind your head. You gain a +10 bonus defenses and checks regarding any gas based hazard, but suffer a -10 penalty to Perception checks when worn. (Type: Equipment; Weight: 1; Value: 2 Gold; Rarity: Uncommon)

1 2
Floral Crown of Belinnda

Floral Crown of Belinnda: This flowery Crown grants a +10 to Conversation checks, which becomes +20 to Conversation when talking to Fey creatures. (Type: Equipment; Weight: 1; Value: 4 Gold; Rarity: Scarce)

1 4
Gamblers [1] SimShine Deck

Gamblers [1] SimShine Deck: This shiny set of playing cards distracts others, giving the owner an edge in card games. It grants a +10 bonus to the Gambling Skill (Type: Equipment; Weight: 0.2; Value: 1 Gold; Rarity: Uncommon)

0.2 1
Messenger Cloak

Messenger Cloak: Wearing this dark grey cloak gives you a +10 bonus on Stealth checks when moving through shadow filled areas, such as a forest or caves. (Type: Equipment; Weight: 2; Value: 6 Gold; Rarity: Uncommon)

2 6
Satchel of Holding [10]

Satchel of Holding [10]: Slot: Other Magic. This bag allows you to hold 10 weight of items at a cost of 1. (Type: Equipment; Weight: 1; Value: 6 Gold; Rarity: Uncommon)

1 6
Spark Stone

Spark Stone: This stone, when struck against metal, gives a +25 bonus to any Survival check intended to start a fire; this can be done unlimited times. Alternatively, this item can be used as a reagent for any Fire magic spell of level 9 or lower; using it while casting increases the damage the spell causes by two points. Using this as a reagent consumes the Spark Stone. (Type: Equipment; Weight: 0.2; Value: 0.2 Gold; Rarity: Common)

0.2 0.2
Uncommon Fletching Kit

Uncommon Fletching Kit: This is a series of small blades and tools used to make Archery and Spear type weapons. (Type: Equipment; Weight: 1.5; Value: 2 Gold; Rarity: Uncommon)

1.5 2
Uncommon Scribing Kit

Uncommon Scribing Kit: This are tools designed to help a scribe make more percise works. (Type: Equipment; Weight: 1.5; Value: 2 Gold; Rarity: Uncommon)

1.5 2
Name Description Weight Price
Common Banded Boots

Common Banded Boots: (Type: Light Armor/Feet; Armor Value: 4; Weight: 2.5; Value: 3 Gold; Rarity: Common)

2.5 3
Common Coiled Boots

Common Coiled Boots: (Type: Medium Armor/Feet; Armor Value: 5; Weight: 3.5; Value: 4.13 Gold; Rarity: Common)

3.5 4.13
Common Footguard

Common Footguard: (Type: Medium Armor/Feet; Armor Value: 6; Weight: 4; Value: 4.95 Gold; Rarity: Common)

4 4.95
Common Hide Boots

Common Hide Boots: (Type: Medium Armor/Feet; Armor Value: 4; Weight: 3; Value: 3.3 Gold; Rarity: Common)

3 3.3
Common Leather Boots

Common Leather Boots: (Type: Light Armor/Feet; Armor Value: 3; Weight: 1.8; Value: 2.25 Gold; Rarity: Common)

1.8 2.25
Common Padded Boots

Common Padded Boots: (Type: Light Armor/Feet; Armor Value: 2; Weight: 1.2; Value: 1.5 Gold; Rarity: Common)

1.2 1.5
Common Plate Boots

Common Plate Boots: (Type: Heavy Armor/Feet; Armor Value: 8; Weight: 6; Value: 7.2 Gold; Rarity: Common)

6 7.2
Common Sabaton

Common Sabaton: (Type: Heavy Armor/Feet; Armor Value: 6; Weight: 4.5; Value: 5.4 Gold; Rarity: Common)

4.5 5.4
Common Scaled Boots

Common Scaled Boots: (Type: Heavy Armor/Feet; Armor Value: 7; Weight: 5; Value: 6.3 Gold; Rarity: Common)

5 6.3
Common Travel Boots

Common Travel Boots: (Type: Light Armor/Feet; Armor Value: 1; Weight: 0.8; Value: 0.75 Gold; Rarity: Common)

0.8 0.75
Elegant Leather Boots of Focused Spears [5]

Elegant Leather Boots of Focused Spears [5]: These boots have a pointed tip, and increase the wearer’s aim with Spears. (Type: Light Armor/Feet; Armor Value: 3.3; Weight: 1.8; Value: 7.7 Gold; Rarity: Uncommon)

1.8 7.7
Sturdy Sabaton of Health [5]

Sturdy Sabaton of Health [5]: These metal shoes make you feel healthier. (Type: Heavy Armor/Feet; Armor Value: 6; Weight: 4.5; Value: 9.9 Gold; Rarity: Uncommon)

4.5 9.9
Name Description Weight Price
Battle Hammer 5
Battle Mallet 10
Light Hammer 2
Maul 7
War Hammer 8
Whip 1
Name Description Weight Price
Chain Gauntlets of Resist Water [10]

Chain Gauntlets of Resist Water [10]: These Gauntlets give increases the wearer’s resistance to Water damage. (Type: Heavy Armor/Hands; Armor Value: 5; Weight: 4; Value: 5.5 Gold; Rarity: Uncommon)

4 5.5
Common Armored Gloves

Common Armored Gloves: (Type: Medium Armor/Hands; Armor Value: 5; Weight: 3.8; Value: 4.13 Gold; Rarity: Common)

3.8 4.13
Common Banded Gauntlets

Common Banded Gauntlets: (Type: Heavy Armor/Hands; Armor Value: 6; Weight: 4.8; Value: 5.4 Gold; Rarity: Common)

4.8 5.4
Common Banded Gloves

Common Banded Gloves: (Type: Light Armor/Hands; Armor Value: 3; Weight: 2; Value: 2.25 Gold; Rarity: Common)

2 2.25
Common Chain Gauntlets

Common Chain Gauntlets: (Type: Heavy Armor/Hands; Armor Value: 5; Weight: 4; Value: 4.5 Gold; Rarity: Common)

4 4.5
Common Coiled Gloves

Common Coiled Gloves: (Type: Medium Armor/Hands; Armor Value: 3; Weight: 2.2; Value: 2.48 Gold; Rarity: Common)

2.2 2.48
Common Handguards

Common Handguards: (Type: Medium Armor/Hands; Armor Value: 4; Weight: 2.8; Value: 3.3 Gold; Rarity: Common)

2.8 3.3
Common Leather Gloves

Common Leather Gloves: (Type: Light Armor/Hands; Armor Value: 2; Weight: 1.4; Value: 1.5 Gold; Rarity: Common)

1.4 1.5
Common Padded Gloves

Common Padded Gloves: (Type: Light Armor/Hands; Armor Value: 1; Weight: 0.6; Value: 0.75 Gold; Rarity: Common)

0.6 0.75
Common Plate Gauntlets

Common Plate Gauntlets: (Type: Heavy Armor/Hands; Armor Value: 7; Weight: 5.6; Value: 6.3 Gold; Rarity: Common)

5.6 6.3
Lesser Grim Coiled Gloves of Focused Dark [3]

Lesser Grim Coiled Gloves of Focused Dark [3]: These onyx lined gloves increase your chances of Instilling Fear and increase your Accuracy with Dark Magic. (Type: Medium Armor/Hands; Armor Value: 3; Weight: 2.2; Value: 6 Gold; Rarity: Uncommon)

2.2 6
Name Description Weight Price
Common Armet

Common Armet: (Type: Medium Armor/Head; Armor Value: 7; Weight: 4.5; Value: 5.78 Gold; Rarity: Common)

4.5 5.78
Common Casque

Common Casque: (Type: Heavy Armor/Head; Armor Value: 8; Weight: 5.8; Value: 7.2 Gold; Rarity: Common)

5.8 7.2
Common Coif

Common Coif: (Type: Medium Armor/Head; Armor Value: 5; Weight: 3.5; Value: 4.13 Gold; Rarity: Common)

3.5 4.13
Common Greathelm

Common Greathelm: (Type: Heavy Armor/Head; Armor Value: 9; Weight: 6.4; Value: 8.1 Gold; Rarity: Common)

6.4 8.1
Common Kettle Helm

Common Kettle Helm: (Type: Heavy Armor/Head; Armor Value: 7; Weight: 5; Value: 6.3 Gold; Rarity: Common)

5 6.3
Common Leather Cap

Common Leather Cap: (Type: Light Armor/Head; Armor Value: 2; Weight: 1.5; Value: 1.5 Gold; Rarity: Common)

1.5 1.5
Common Leather Helmet

Common Leather Helmet: (Type: Light Armor/Head; Armor Value: 5; Weight: 3; Value: 3.75 Gold; Rarity: Common)

3 3.75
Common Padded Helmet

Common Padded Helmet: (Type: Light Armor/Head; Armor Value: 3; Weight: 2; Value: 2.25 Gold; Rarity: Common)

2 2.25
Common Plate Helmet

Common Plate Helmet: (Type: Medium Armor/Head; Armor Value: 6; Weight: 3.8; Value: 4.95 Gold; Rarity: Common)

3.8 4.95
Common Sallet

Common Sallet: (Type: Light Armor/Head; Armor Value: 4; Weight: 2.8; Value: 3 Gold; Rarity: Common)

2.8 3
Copper Kettle Helm of the Novice Chef

Copper Kettle Helm of the Novice Chef: This helmet doubles as a cookpot when needed, giving a bonus to the Cooking skill. (Type: Heavy Armor/Head; Armor Value: 7; Weight: 4; Value: 10 Gold; Rarity: Uncommon)

4 10
Padded Helmet of Focused Water [3]

Padded Helmet of Focused Water [3]: This stylish cap improves your Accuracy with Water Magic. (Type: Light Armor/Head; Armor Value: 3; Weight: 2; Value: 4.5 Gold; Rarity: Uncommon)

2 4.5
Sculpted Coif of Fortification [3]

Sculpted Coif of Fortification [3]: This armored neck coat is magically protected. (Type: Medium Armor/Head; Armor Value: 5.5; Weight: 2.8; Value: 8.6 Gold; Rarity: Uncommon)

2.8 8.6
Name Description Weight Price
Banded Gauntlets 4.8 4
Banded Mail 16.5 24
Casque 5.8 4.5
Chain Gauntlets 4 3.5
Chain Mail 12 10
Chainmail Pants 7.5 5.5
Greathelm 6.4 5
Kettle Helm 5 4
Leather Overcoat 9 3
Metal Vambraces 6 5
Pauldron 5 1.5
Plate Boots 6 5
Plate Gauntlets 5.6 4.5
Plate Greaves 9.5 8
Plate Mail 19 1
Ridged Armbands 7 4
Ring Mail 10 20
Sabaton 4.5 3.5
Scaled Boots 5 4
Scaled Greaves 7 5.5
Scaled Leggings 8 6
Scaled Mail 11 6
Splint Greaves 8.6 7
Splint Mail 14 12
Name Description Weight Price
Common Chain Leggings

Common Chain Leggings: (Type: Medium Armor/Legs; Armor Value: 9; Weight: 6.3; Value: 7.43 Gold; Rarity: Common)

6.3 7.43
Common Chainmail Pants

Common Chainmail Pants: (Type: Heavy Armor/Legs; Armor Value: 11; Weight: 7.5; Value: 9.9 Gold; Rarity: Common)

7.5 9.9
Common Hide Greaves

Common Hide Greaves: (Type: Medium Armor/Legs; Armor Value: 6; Weight: 4.2; Value: 4.95 Gold; Rarity: Common)

4.2 4.95
Common Hide Skirt

Common Hide Skirt: (Type: Light Armor/Legs; Armor Value: 5; Weight: 3; Value: 3.75 Gold; Rarity: Common)

3 3.75
Common Leather Cuisse

Common Leather Cuisse: (Type: Medium Armor/Legs; Armor Value: 8; Weight: 5.5; Value: 6.6 Gold; Rarity: Common)

5.5 6.6
Common Leather Leggings

Common Leather Leggings: (Type: Light Armor/Legs; Armor Value: 3; Weight: 2; Value: 2.25 Gold; Rarity: Common)

2 2.25
Common Leather Pants

Common Leather Pants: (Type: Light Armor/Legs; Armor Value: 4; Weight: 2.5; Value: 3 Gold; Rarity: Common)

2.5 3
Common Padded Legs

Common Padded Legs: (Type: Light Armor/Legs; Armor Value: 2; Weight: 1.5; Value: 1.5 Gold; Rarity: Common)

1.5 1.5
Common Plate Greaves

Common Plate Greaves: (Type: Heavy Armor/Legs; Armor Value: 14; Weight: 9.5; Value: 12.6 Gold; Rarity: Common)

9.5 12.6
Common Ringmail Legplates

Common Ringmail Legplates: (Type: Medium Armor/Legs; Armor Value: 7; Weight: 4.7; Value: 5.78 Gold; Rarity: Common)

4.7 5.78
Common Scaled Greaves

Common Scaled Greaves: (Type: Heavy Armor/Legs; Armor Value: 10; Weight: 7; Value: 9 Gold; Rarity: Common)

7 9
Common Scaled Leggings

Common Scaled Leggings: (Type: Heavy Armor/Legs; Armor Value: 12; Weight: 8; Value: 10.8 Gold; Rarity: Common)

8 10.8
Common Shinguards

Common Shinguards: (Type: Light Armor/Legs; Armor Value: 6; Weight: 3.8; Value: 4.5 Gold; Rarity: Common)

3.8 4.5
Common Splint Greaves

Common Splint Greaves: (Type: Heavy Armor/Legs; Armor Value: 13; Weight: 8.6; Value: 11.7 Gold; Rarity: Common)

8.6 11.7
Dense Hide Skirt of the Jester

Dense Hide Skirt of the Jester: This thick multi-colored skirt is cut in specific ways to improve Entertain checks. (Type: Light Armor/Legs; Armor Value: 6.5; Movement Penalty: 0.1; Weight: 3.9; Value: 8.6 Gold; Rarity: Uncommon)

3.9 8.6
Lined Chain Leggings of Resist Earth [10]

Lined Chain Leggings of Resist Earth [10]: This armor increases your resistance to Earth Damage by 10% (Type: Medium Armor/Legs; Armor Value: 9.9; Weight: 7.3; Value: 10 Gold; Rarity: Uncommon)

7.3 10
Reinforced Scaled Greaves of Focused Life [3]

Reinforced Scaled Greaves of Focused Life [3]: These white scaled leggings increase Accuracy with Life Magic. (Type: Heavy Armor/Legs; Armor Value: 12; Movement Penalty: 0.1; Weight: 7.7; Value: 1.5 Gold; Rarity: Uncommon)

7.7 1.5
Name Description Weight Price
Akoton 5 1
Banded Boots 2.5 2.5
Banded Bracers 3 3.5
Banded Gloves 2 2
Chain Tunic 6 6
Greater Quarantine Mask 1 5
Hide Skirt 3 3
Leather Boots 1.8 2
Leather Bracers 2.5 3
Leather Cap 1.5 1.5
Leather Chest Plate 3.5 5
Leather Gloves 1.4 1.5
Leather Helmet 3 3
Leather Leggings 2 2
Leather Pants 2.5 2.5
Leather Tunic 3 4
Lesser Quarantine Mask 1 8
Mail Shirt 8 4
Padded Boots 1.2 1.5
Padded Bracers 2 4
Padded Gloves 0.6 1
Padded Helmet 2 2
Padded Legs 1.5 1.5
Padded Tunic 2.5 6
Sallet 2.8 2.5
Shinguards 3.8 3.5
Travel Boots 0.8 1
Wristbands 1.3 4.5
Name Description Weight Price
Chain 1
Club 2.5
Flanged Mace 5
Kanabo 10
Light Flail 3.5
Light Mace 3
Morningstar 3
Sling 0.5
War Chain 4
War Flail 7
War Mace 7
Name Description Weight Price
Armet 4.5 4
Armguards 4 3
Armored Gloves 3.8 3
Breastplate 11 16
Brigandine 10 12
Chain Leggings 6.3 5
Chain Shirt 8.5 10
Coif 3.5 3
Coiled Boots 3.5 3
Coiled Bracelet 3.5 3
Coiled Gloves 2.2 2
Curias 9 5
Footguard 4 3.5
Handguards 2.8 2.5
Hauberk 8 8
Hide Boots 3 2.5
Hide Greaves 4.2 3.5
Leather Cuisse 5.5 4.5
Leather Vambraces 4.5 2
Leather Vestments 7 2
Plate Helmet 3.8 3.5
Ringmail Legplates 4.7 4
Name Description Weight Price
Sadien Charm

Sadien Charm: (Type: Other; Weight: 0.1; Value: 0 Gold; Rarity: )

0.1 0
Name Description Weight Price
Arladon Warhorse

Arladon Warhorse: This horse is combat trained. See Mounted Combat for a desciption of mounts. (Type: Pets; Weight: 0; Value: 25 Gold; Rarity: Scarce)

0 25
Name Description Weight Price
Recipe: Peasants Stew

Recipe: Peasants Stew: This grants knowledge of Peasants Stew (Type: Recipe; Weight: 0.1; Value: 0.05 Gold; Rarity: Common)

0.1 0.05
Recipe: Soldiers-Bread

Recipe: Soldiers-Bread: (Type: Recipe; Weight: 0.1; Value: 0.05 Gold; Rarity: )

0.1 0.05
Name Description Weight Price
Ring of Focused Fire [2]

Ring of Focused Fire [2]: Slot Ring; This item gives the wearer a +2 bonus to Accuracy Checks with Fire Magic. (Type: Ring; Weight: 0.1; Value: 0.7 Gold; Rarity: Uncommon)

0.1 0.7
Ring of Health [10]

Ring of Health [10]: (Type: Ring; Weight: 0.1; Value: 1.15 Gold; Rarity: )

0.1 1.15
Ring of Mana [5]

Ring of Mana [5]: This simple ring increases your mana pool. (Type: Ring; Weight: 0.1; Value: 1 Gold; Rarity: Uncommon)

0.1 1
Ring of Resist Air [10]

Ring of Resist Air [10]: This simple ring calms the air around the wielder, giving it resistance to Air damage. (Type: Ring; Weight: 0.1; Value: 1 Gold; Rarity: Uncommon)

0.1 1
Trainers Ring of Stamina [5]

Trainers Ring of Stamina [5]: This small ring has a symbol of a foot on it; it inceases the wearer’s Athletics and Stamina. (Type: Ring; Weight: 0.1; Value: 2 Gold; Rarity: Uncommon)

0.1 2
Name Description Weight Price
Scroll: Weak Mind Shield

Scroll: Weak Mind Shield: (Type: Scroll; Weight: 0.1; Value: 1 Gold; Rarity: Uncommon)

0.1 1
Name Description Weight Price
Buckler 2.5
Deflective Light Shield of Flexibility [3]

Deflective Light Shield of Flexibility [3]: This shield gives a bonus to its wearer’s Dodge Value, and an additional bonus against ranged attacks. (Type: Shields Armor/Shields; Armor Value: 4; Weight: 6; Value: 8.5 Gold; Rarity: Uncommon)

6 8.5
Door Shield 17
Full Shield 9
Light Shield 6
Name Description Weight Price
Dirk 1.5
Knife 2
Kukri 1.5
Light Dagger 1
Parrying Dagger 1
Throwing Dagger 0.2
Name Description Weight Price
Awl Pike 3.5
Glaive 7
Halberd 6
Javelin 0.5
Lance 2
Light Spear 1.5
Trident 1
War Pike 2.5
War Spear 4
Name Description Weight Price
Spellbook: Empty Level 1

Spellbook: Empty Level 1: (Type: Spells; Weight: 0.5; Value: 0.5 Gold; Rarity: )

0.5 0.5
Spellbook: Glitterdust

Spellbook: Glitterdust: (Type: Spells; Weight: 0.5; Value: 2 Gold; Rarity: )

0.5 2
Spellbook: Summon Weak Tangleweed

Spellbook: Summon Weak Tangleweed: (Type: Spells; Weight: 0.5; Value: 4 Gold; Rarity: )

0.5 4
Spellbook: Weak Ice Wall

Spellbook: Weak Ice Wall: Using this item will allow you to learn the spell Weak Ice Wall (Water Magic Rank 3) (Type: Spells; Weight: 1; Value: 8 Gold; Rarity: Scarce)

1 8
Spellbook: Weak Mind Shield

Spellbook: Weak Mind Shield: (Type: Spells; Weight: 1; Value: 8 Gold; Rarity: Scarce)

1 8
Name Description Weight Price
Battle Staff 3.5
Bo Stick 2.5
Great Staff 5
Light Staff 1.5
War Staff 4
Name Description Weight Price
Claymore 8
Cutlass 2.5
Falchion 3.5
Gladius 2
Great Sword 10
Long Sword 3
Rapier 2.5
Scimitar 2.5
Short Sword 1.5
Name Description Weight Price
Average Fishing Kit

Average Fishing Kit: (Type: Tools; Weight: 2; Value: 1 Gold; Rarity: )

2 1
Name Description Weight Price
Bramble Trap

Bramble Trap: This is a set of hundreds of oddly shaped caltrops that you can use to cover up to 9 x 5′ squares. Anything that enters a square with Brambles takes 1D4 damage; these squares are considered dense terrain. You can recollect this trap by spending 10 minutes in the deployed area. (Type: Trap; Weight: 1; Value: 1 Gold; Rarity: Uncommon)

1 1
Name Description Weight Price
Cestus 0.5
Unarmed Strike 0
Name Description Weight Price
Heavy Flanged Mace

Heavy Flanged Mace: This weapon does increased damage compared to a normal Flanged Mace, but also weights 150% of its normal weight (Type: Weapon; Weight: 7.5; Value: 3 Gold; Rarity: Uncommon)

7.5 3
High Steel Battle Hammer of the Sailor [3]

High Steel Battle Hammer of the Sailor [3]: This battle hammer was often used to help with rigging, and grants the wielder a bonus to Dexterity. (Type: Weapon; Weight: 4.5; Value: 6 Gold; Rarity: Uncommon)

4.5 6
High Steel Cestus

High Steel Cestus: (Type: Weapon; Weight: 0.4; Value: 2.5 Gold; Rarity: Uncommon)

0.4 2.5
High Steel Glaive of Willpower [3]

High Steel Glaive of Willpower [3]: This lengthy weapon helps focus your mind, increasing your Mental Value. (Type: Weapon; Weight: 6.3; Value: 6.5 Gold; Rarity: Uncommon)

6.3 6.5
High Steel Kukri

High Steel Kukri: (Type: Weapon; Weight: 1; Value: 3 Gold; Rarity: Uncommon)

1 3
Oaken Long Bow of Focused Life [3]

Oaken Long Bow of Focused Life [3]: This bow is made of an uncommon material, and increases your Accuracy with Life Magic by 3. (Type: Weapon; Weight: 3; Value: 8 Gold; Rarity: Uncommon)

3 8
Refined Flaming [2] Bronze War Axe

Refined Flaming [2] Bronze War Axe: This heavy swinging blade hums with a fire enchantment, doing extra fire damage on each hit. (Type: Weapon; Weight: 5.6; Value: 7.8 Gold; Rarity: Uncommon)

5.6 7.8
Sculpted Medium Crossbow of the Scribe [3]

Sculpted Medium Crossbow of the Scribe [3]: This weapon constantly reminds its wielder to focus on their goal, increasing their Intellect when equipped. (Type: Weapon; Weight: 3; Value: 7 Gold; Rarity: Uncommon)

3 7
Sha-Drevx Sculpted Long Sword

Sha-Drevx Sculpted Long Sword: This ancient weapon ignores all damage resistances of Void creatures, and can count as Light damage against creatures vulnerable to it. (Type: Weapon; Weight: 2.4; Value: 6 Gold; Rarity: Scarce)

2.4 6
Steel Cutlass of the Athlete [3]

Steel Cutlass of the Athlete [3]: This sword increases your Strength by 3 (Type: Weapon; Weight: 2.5; Value: 7 Gold; Rarity: Uncommon)

2.5 7