This sticky, repulsive fluid clings to its target when it is comes in contact with most materials. As an action, you can throw this flask up to 20 feet, shattering it on impact. Each target within 5 feet of the impact point must make a DC 11 Constitution Saving Throw (this is a Poison effect). Creatures that do not breathe are immune to this effect. If the target fails its save, it is Poisoned. A creature can end this effect by using its action to make a DC 10 Medicine check to wipe the stink off themselves. Weight: 0.1 lbs. Cost: 25 GP. Rarity: Uncommon. Sell price: 5 GP.


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