Weak Whirlwind

Air Magic 6

Combat Action ◆ 60 Mana
Attack: Air Magic vs Armor Value
On Hit: Each target hit by this takes 1d12 Air damage and is knocked prone
On Miss: 1d6 Air Damage
Area: All creatures in a 10 foot radius burst
Range: The burst must be centered within 60 feet from you
Duration: Instant
Insert this into Roll20 as a Macro!
(Powercards API must be enabled)
!power {{
--name|Weak Whirlwind
--leftsub|Air Magic 6 ◆ Combat Action
--rightsub|60 Mana
--Accuracy|[[ 1d100 + @{selected|AirMagicB} + @{selected|rkAirMagic} + @{selected|intelligence} + floor(@{selected|luck}/10) ]] vs Armor Value
--On Hit|Each target hit by this takes [[ 1d12 + floor((@{selected|wisdom} [WIS] + @{selected|rkAirMagic} [Ranks] + @{selected|AirMagicB})/5) ]] Air damage and is knocked prone
--On Miss|[[1d6 + floor((@{selected|wisdom} [WIS] + @{selected|rkAirMagic} [Ranks] + @{selected|AirMagicB})/10) [Bonus] ]] Air Damage
--Area|All creatures in a 10 foot radius burst
--Range|The burst must be centered within 60 feet from you
--Duration|Instant
-- |//@{selected|cname} makes the air spin in a small area, knocking over those caught//
}}

0 Comments

Leave a Reply

Avatar placeholder

Your email address will not be published. Required fields are marked *