The Gnomes’ Rule (Minor)

The first time you score a Critical Hit or roll a natural 20 on a Saving Throw in an adventure, a voice from nowhere yells “Gnomes Rule!” from a seemingly impossible location. This cheer gives you a Bardic Inspiration die of d10, which will last until the end of the adventure if it is not used. (Trait Type: Minor, Trait Rarity: Other)

The Third Wave (Minor)

Once per adventure, before you roll an Attack Roll, Saving Throw, or Skill Check, you may declare that a Wave of Chaos is helping you. That die roll will then have advantage. (Trait Type: Minor, Trait Rarity: Other) You gain access to this Character Trait if you played a game of The Red Venom Plains D&D Campaign (our campaign) Between December 1st, 2022 and February 28th, 2023. You may add this as a custom feat Read more…

Primal Birth (Minor)

From birth, you have had more tolerance for Poison damage than most. Whenever you take Poison damage, reduce it by an amount equal to your Proficiency modifier. This reduction takes place before other effects, such as resistance, is determined. (Trait Type: Minor, Trait Rarity: Uncommon)

Survivalist (Minor)

In your previous existance, you must have spent some time enduring the rigors of living a solitary lifestyle, dependant on none but yourself You gain a +1 bonus to Athletics, Medicine, and Survival checks. These bonuses increase to +2 at Level 11. (Trait Type: Minor, Trait Rarity: Common)