Recipe: Peasant Stew

This flavorful stew with sage fills your stomach with a savory taste, making you feel very full.  Effect: Eating this stew takes at least two minutes. Any Chaos Seed that eats this stew gains a +1 bonus to Endurance (Constitution) Subskill checks for 24 hours, and they gain a +1 bonus to recovering hit points whenever they use a Hit Die for that purpose during a short rest. Ingredients: This meal requires one unit of Read more

Finding a Better Way

Sir Wilmer stood before his men, outlining his plan to them. “How do you get rid of rodents? With a Trap! And that’s what we are going to do, were going to trap those vermin, and exterminate them!” While some of his soldiers smirked at the proposed bloodshed, many, including a young soldier named Ellis, were not as pleased with the genocidal implications. Ellis couldn’t help but to feel a sense of unease about the Read more

Elemental Powder

This bag of pure elements feels at time cold, hot, electrified, and acidic in various places. It can be used in multiple crafting recipes, to enhance its elemental benefits. This can be used as an Active Ingredient or an Additive in many recipes. It can also be used as a substitute for Powdered Crystal. When used as an additive for a , the creator may choose one of these added benefits when crafting: Random Element Read more

Common Spices

Common spices are a general mix of mild spices found locally which must be added to food as a Seasoning. Not all recipes require a seasoning, but these spices, while common, seem to be popular. Common spices include mild salt, pepper, garlic, certain dried cheeses, and dried herbs. They can sit in storage for a long time unless they get wet. Rarity: CommonType: Organic SpiceWeight: 0.01 lbs.Cost: 1 SP (Sell Price: No Value)

Visitor of the Mists (Minor)

Once, you dared enter the mists, and they left you changed. You were in the presence of the Lord of the Mist Village, and his wisdom has guided you. Once per adventure, when making a History, Medicine, or Performance skill check, you may add a +10 to the roll, after it has been rolled. (Trait Type: Minor, Trait Rarity: Event)

The Gnomes’ Rule (Minor)

The first time you score a Critical Hit or roll a natural 20 on a Saving Throw in an adventure, a voice from nowhere yells “Gnomes Rule!” from a seemingly impossible location. This cheer gives you a Bardic Inspiration die of d10, which will last until the end of the adventure if it is not used. (Trait Type: Minor, Trait Rarity: Other)

The Third Wave (Minor)

Once per adventure, before you roll an Attack Roll, Saving Throw, or Skill Check, you may declare that a Wave of Chaos is helping you. That die roll will then have advantage. (Trait Type: Minor, Trait Rarity: Other) You gain access to this Character Trait if you played a game of The Red Venom Plains D&D Campaign (our campaign) Between December 1st, 2022 and February 28th, 2023. You may add this as a custom feat Read more

Primal Birth (Minor)

From birth, you have had more tolerance for Poison damage than most. Whenever you take Poison damage, reduce it by an amount equal to your Proficiency modifier. This reduction takes place before other effects, such as resistance, is determined. (Trait Type: Minor, Trait Rarity: Uncommon)