Mulberry

When eaten raw, this berry tastes light and airy, and your it makes has a laxative effect within hours of being ingested. When added to an Alchemical, Brewing, or Cooking recipe, the recipient of the effect reduces their falling damage taken by 1d6 for the duration of the effect; if Read more

Fine Silk

Silk is a common ingredient in tailoring, and Fine Silk is a higher quality ingredient. Fine Silk is an Uncommon Binding for the Tailoring crafting skill. Also, an armor made using Fine Silk weighs 20% less than its schematic would say. Multiple weight reductions are cumulative, but an item can Read more

Cinderberry

When eaten, this berry fills your innards with warmth, and your mouth with an intense spice flavor. If you eat a Cinderberry by itself, it reduces the fire damage you take by 2 points for 10 minutes; each additional Cinderberry you eat increases the duration of the effect, not the Read more

Marrow Resin

This resin is made from the the bones of certain enchanted creatures, or sometimes fangs of creatures, and can be used as a crafting ingredient. This item is a common Organic Base for an Alchemical Recipe, such as a Stinkpot or Gluepot. Weight: 0.5 lbs. Cost: 5 SP. Rarity: Uncommon

Grave Dust

This bag of ancient powder feels cold to the touch, and seems to drain heat from any living creature around it. It is typically found in places haunted for extended periods of time, where the soil itself is tainted by the Death enchantments near it. This dust can be used Read more

Common Spices

Common spices are a general mix of mild spices found locally which must be added to food as a Seasoning. Not all recipes require a seasoning, but these spices, while common, seem to be popular. Common spices include mild salt, pepper, garlic, certain dried cheeses, and dried herbs. They can Read more

Ivory Claws

Claws from Bay Gulls are exceptionally strong, and can be fashioned into Boneshard Arrows, which shatter once they’ve pierced a target, leaving damaging shards embedded in their unfortunate victim. When creating a basic arrow, a Fletcher may instead substitute one unit of Ivory Claws to produce Boneshard Arrows. Weight: 0.1 Read more

Forest Sage

This small green herb tends to grow in the shadow of larger trees, feeding off roots. If chewed as an action, it gives the target Regeneration (1) for 10 Rounds. Regeneration stacks from different sources, but eating multiple Forest Sage plants at the same time will simply increase the duration Read more

Caveweed

This underground plant feeds off the Red Venom minerals, absorbing moisture from the air and minerals from the water. Depending on what it has been feeding off of, Caveweed is a nutritious meal that alleviates both hunger and thirst, but has the taste of old paper mush. Caveweed can be Read more

Powdered Crystal

Powdered Crystal is the most commonly used binder in the Enchanting Skill. This powder is necessary for forcing magical enchantments to bond to items, such as Armor, Weapons, or Rings. Some might say, it’s the glue that bonds magic to non-magic. Weight: 0.1 lbs. Cost: 1 GP. Rarity: Uncommon. Sell Read more

Scragnic Acid

This lesser acid can be harvested from many creatures, and is generally naturally occurring in insects (although several monstrosities can produce it as well). Depending on its density, it will generally stick to a target and cause damage every round, mimicking a bleeding effect. Rarity: Uncommon Type: Organic Ingredient (Acid) Read more

Tailoring

Tailoring represents the art of crafting armor, clothing, and equipment from organic materials such as leather, cloth, and hides. A skilled tailor can create everything from lightweight, flexible armor to durable adventuring gear, blending function with artistry. Tailoring allows characters to work with materials gathered in the wild—such as the Read more