Eternal Candle

This well constructed candle comes in a variety of containers and often with a scent, but they all have the same magical effects. On its own, the candle, once lit, will never burn out. It provides 20′ Bright Light and 20′ Dim light, and can be lit and extinguished with Read more

Infernal Iris Ichor

This dark and murky concoction has bits and pieces from its fiendish victims floating around in it, but its purpose is well worth the awful rite of consumption. Any creature that drinks this potion gains the Warlock’s ability of Devil’s Sight for 10 minutes.. Weight: 1 lbs. Cost: 200 GP. Read more

Ochre Slime

This dense goo is the remnants of a slain Ochre Jelly, collected and store in an air-tight container. It is still highly acidic, and maintains a dark yellow color, bordering on old mustard. If thrown at a target, this slime will act as a Lesser Acidbomb. It can be used Read more

Skeleton Key

This small key combines both mechanical and magical techniques to make an key designed to open many locked devices. This item counts as Thieves’ Tools. As an action, you can touch this key to a locked device – such as a door, manacles, or vault – and cast the Knock Read more

Sash of Healing

Requires Attunement. This simple white sash is otherwise unremarkable to the casual onlooker, but it has the power to grant life. When you heal a target with a spell that rolls an amount of healing, you or the target may choose to expend a Hit Die and add it to Read more

Whispering Boots

Requires Attunement. These boots are made from soft leather and grant the wearer advantage on Stealth checks. Additionally, the wearer can use an action to cause the boots to create a zone of silence within a 20-foot radius of the boots, as if under the effect of a Silence spell. Read more

Rough Tarts

Rough Tarts are a popular snack in Arladon made from a combination of dense wheat flour and a variety of mixed berries. The tarts have a hearty texture and a slightly nutty, fruity flavor that leaves the consumer full after a single tart. The tarts are also rich in nutrients Read more

Recipe: Rough Tarts

This recipe will produce Rough Tarts, a hearty snack that gives its consumer Temporary Hit Points, once per day. Recipe: Rough Tarts Required Skill: Cooking Rank 1Crafting Cost: 5 GPDowntime Required: 1 day of downtime to produce one Rough Tart at Cooking Rank 1; plus one additional tart per day per rank of Cooking Read more

Recipe: Oil of Slipperiness

This recipe will produce an Oil of Slipperiness, a grease-like substance that causes all in an affected area to become difficult to stand in, or allows a single target to evade restraining effects. Recipe: Oil of Slipperiness Required Skill: Alchemy Rank 2Crafting Cost: 200 GPDowntime Required: 3 days of downtime to produce one potion Read more

Plains Venison

This meat can be stored for a long duration of time, but will cause a target to become Poisoned for 24 hours if eaten uncooked. It is harvested from the bodies of Virsmen, a race known to exist past the Tradeways; many consider eating this meat to be an act Read more

Dense Wheat

Dense wheat has a striking appearance, with deep golden grains that are noticeably smaller and more compact than regular wheat. When held in the hand, dense wheat feels notably heavier and more substantial. The grains themselves are harder and more durable, with a slightly rougher texture than regular wheat. When Read more

Miner’s Vest

This intricate garment is somewhere between a robe and a vest. It is lined with intricate tubing that gives its wearer an abnormal body shape. These tubes give the wearer a +1 bonus to Escape checks, or other skill checks made when attempting to move through tight tunnels. If the Read more

Recipe: Miner’s Vest

This recipe will create a Miner’s Vest, a garment that protects its wearer from being crushed or grappled. Recipe: Miner’s Vest Required Skill: Tailoring Rank 1Crafting Cost: 100 GPDowntime Required: 10 days of downtime to produce one vest, minus one per rank in Tailoring.Ingredients Required:✺ Base Ingredient: An Uncommon organic hide✺ Active Ingredient: 1 Read more

Recipe: Berserker’s Blood

This recipe will produce a Pint of Beserker’s Blood, a concoction that will send its drinker into a beserker’s rage. Recipe: Berserker’s Blood Required Skill: Brewing Rank 1Crafting Cost: 30 GPDowntime Required: 3 days of downtime to produce one potion at Brewing Rank 1; reduced to 2 days at Brewing rank 3; and 1 Read more

Rage Bile

Ragespirit creatures tend to have a demonic appearance, with a swirling, chaotic aura that seems to burn with intense passion. Their bodies are generally very muscular and sinewy, with sharp claws and teeth that seem to be constantly gnashing in anger. Its eyes are glowing orbs of orange or red, filled Read more

Ragespirit Scales

Ragespirit creatures tend to have a demonic appearance, with a swirling, chaotic aura that seems to burn with intense passion. Their bodies are generally very muscular and sinewy, with sharp claws and teeth that seem to be constantly gnashing in anger. Its eyes are glowing orbs of orange or red, filled Read more

Material: Bismuth Alloy

In addition to magic items created with spells, some substances have innate special properties. If you make a suit of armor or weapon out a special material, it will often have a minor benefit that is independent of further Item Enchantments or Item Enhancements. Bismuth Alloy is one such material. Read more

Material: Moonstone

In addition to magic items created with spells, some substances have innate special properties. If you make a suit of armor or weapon out a special material, it will often have a minor benefit that is independent of further Item Enchantments or Item Enhancements. Moonstone is one such material. It Read more

Material: Steel

Steel is a Common base for skills such as Smithing. It requires Rank 1 in the appropriate skill to utilize as a base material in a crafting recipe. Steel is the standard metal for crafting weapons and armor; items made with steel have the exact statistics as listed in their Read more