Double Attack is a versatile and aggressive technique that allows the wielder to follow up their first strike with additional attacks in rapid succession, applying pressure to their opponent. This ability can be used with all weapon types, including melee, ranged, and thrown weapons—though thrown attacks require multiple weapons on hand.

Double Attack Ability: When making a weapon attack, the wielder may declare the use of Double Attack as part of their action. The wielder makes a second attack immediately after their first. This secondary attack suffers a penalty of -25 to its Accuracy Check but gains a bonus to the check equal to the wielder’s ranks in Double Attack. At higher ranks, the wielder gains access to additional attacks, which follow the same pattern of penalties and bonuses. Each attack after the first must target the same creature or an adjacent target, and the weapon must be reloaded or readily available if applicable.

Double Attack allows skilled combatants to unleash a barrage of strikes, increasing their chances of landing critical hits or overwhelming their foes. While the penalties to Accuracy Checks may be challenging at lower ranks, increasing skill in Double Attack makes it a powerful option for sustained offensive strategies.

These bonuses are not automatically added to the Roll20 Character Sheet, and must be added manually.


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