The Dual Strike ability highlights the speed and precision of a sword wielder, allowing them to perform an additional attack in the same round by expertly redirecting their weapon’s momentum. You can use the Dual Strike Ability even if you have no ranks in it.
Dual Strike Ability: As a Bonus Action, the wielder may activate Dual Strike to make one additional melee attack with a sword during their turn. This ability costs 25 Stamina. The additional attack suffers a -25 penalty to its Accuracy Check, but the wielder gains a +1 bonus to the check for each rank in Dual Strike.
Dual Strike showcases the elegance and agility of swordplay, enabling the wielder to press the attack with a rapid follow-up strike, ideal for maintaining offensive pressure or capitalizing on an enemy’s moment of vulnerability.
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