Common Subskills are basic skills and can quickly be learned by taking the time to learn them. There are no restrictions on learning Common Subskills, but they will still take Downtime to learn as described in the Character Subskills section.

Smithing encompasses the ancient and respected craft of blacksmithing, allowing characters to forge and repair weapons, armor, and other metal
Stealth allows characters to move unseen and unheard, blending into shadows or avoiding detection in critical situations. Whether slipping past
Survival represents a character’s ability to navigate and endure the challenges of the wilderness. This skill allows adventurers to find
Tailoring represents the art of crafting armor, clothing, and equipment from organic materials such as leather, cloth, and hides. A
Thievery represents a character’s ability to perform precise and discreet actions with their hands, often in situations where subtlety and
Trade is the cornerstone of economic savvy and financial success. This skill reflects a character’s ability to negotiate favorable deals,
Traps represents a character’s expertise in both the placement and disarming of traps, blending ingenuity with precision. A skilled trapmaker

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