Common Traits are the simplest of traits, and often give a minor bonus to a d20 roll. They are typically Minor traits.

In your previous existance, you must have spent some time telling others your beliefs, making them sympathetic to your cause.
You can sense the poison of the Red Venom Plains, and use it to your advantage. When you cast a
You gain a bonus to Religion skill checks equal to your proficiency bonus. (Trait Type: Minor, Trait Rarity: Common)
In your previous existence, you must have spent some time in front of a crowd, possibly commanding animals. You gain
In your previous existence, you must have spent some time as a spy or similar operative. You gain a +1
You gain a bonus to Sleight of Hand skill checks equal to your proficiency bonus. (Trait Type: Minor, Trait Rarity:
When you damage a target using a Sling weapon, you gain a +1 bonus to that damage. This bonus increases
When you make an attack roll using a Sling weapon, you gain a +1 bonus to that roll. (Trait Type:
When you damage a target using a Spear weapon, you gain a +1 bonus to that damage. This bonus increases