Uncommon Traits are generally upgraded versions of common traits, but begin to include some defenses and resistances. Most Uncommon Traits are Minor Traits, but several can be Major Traits.
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        When you cast a spell that does Acid damage, its Save DC is increased by 1. (Trait Type: Minor, Trait            
            
       
     
   
        
        
  
        
            
    
    
        When you cast a spell that does Fire damage, its Save DC is increased by 1. (Trait Type: Minor, Trait            
            
       
     
   
        
        
  
        
            
    
    
        You are naturally faster than those around you, and have to sometimes slow down to not move too far ahead            
            
       
     
   
        
        
  
        
            
    
    
        When you cast a spell that does Force damage, its Save DC is increased by 1. (Trait Type: Minor, Trait            
            
       
     
   
        
        
  
        
            
    
    
        You can take slightly more damage than those around you. Your Maximum Hit Points is increased by 2 Hit Points.            
            
       
     
   
        
        
  
        
            
    
    
        Undead targets take a -1 penalty to their Saving Throws against spells you cast that do damage. (Trait Type: Minor,            
            
       
     
   
        
        
  
        
            
    
    
        When you cast a spell that does Radiant damage, its Save DC is increased by 1. (Trait Type: Minor, Trait            
            
       
     
   
        
        
  
        
            
    
    
        From birth, you have had more tolerance for Necrotic damage than most. Whenever you take Necrotic damage, reduce it by            
            
       
     
   
        
        
  
        
            
    
    
        From birth, you have had more tolerance for Psychic damage than most. Whenever you take Mental damage, reduce it by