Knee Breaker: The Knee Breaker ability allows the wielder to strike with precision, targeting the knees and legs of the opponent to slow their movement and limit their mobility. This ability is ideal for restricting fast-moving enemies or preventing opponents from escaping or closing the distance.

Knee Breaker Ability: As a Reaction, when the attacker hits a target with a melee attack using a Mace, they may activate Knee Breaker. This costs 25 Stamina. The target’s movement speed is reduced by 0.5 feet per point of damage dealt by the attack, plus an additional 1 foot per rank in Knee Breaker. This movement penalty lasts until the end of the target’s next turn.

Knee Breaker is an effective tool for controlling the battlefield, especially when used against mobile or dangerous foes. By reducing the target’s movement, the wielder can limit their options for positioning, retreating, or closing in on vulnerable targets. This subskill is particularly useful in team-based combat, as it can disrupt enemy plans and allow allies to capitalize on the target’s reduced mobility.

These bonuses are not automatically added to the Roll20 Character Sheet, and must be added manually.


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