The Martial Rage ability allows a character to channel their stamina into a burst of raw power, enhancing the damage of their melee attacks for a short period. This skill reflects the character’s ability to push themselves to the limit in the heat of combat, unleashing devastating blows with larger weapons. Having at least one rank in this skill gives you the Martial Rage ability.
Martial Rage Ability: Activating Martial Rage requires a Bonus Action. Upon activation, the character may choose to spend as much Stamina as they have ranks in this subskill. For each point of Stamina spent, the damage of their melee attacks is increased by 0.5 until the start of their next turn. Weapons with the “Small” quality do not gain the damage bonus from this ability, as the rage-fueled power is better suited for larger, heavier strikes.
Martial Rage is ideal for delivering massive damage in critical moments, allowing characters to leverage their stamina reserves for an overwhelming offensive push.
These bonuses are not automatically added to the Roll20 Character Sheet, and must be added manually.
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