Melee Focus: The Melee Focus ability allows a character to hone their precision and concentrate fully on their next strike when wielding a one-handed melee weapon. This ability cannot be used with weapons that have the “Large” quality, weapons held in two hands, or while Dual Wielding. A shield or weapon may be held in the character’s Off Hand, but using this ability prevents the use of that hand during the character’s turn.
Melee Focus Ability: Activating Melee Focus requires a Bonus Action and costs 20 Stamina. Once activated, the next attack made before the end of the attacker’s turn gains a bonus to its Accuracy check equal to 10 + 0.5 per rank in this subskill. This ability can be combined with other attack forms, such as Double Attack, but cannot be used with skills that require a different type of attack.
These bonuses are not automatically added to the Roll20 Character Sheet, and must be added manually.
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