Multi-Hit Ability: The Multi-Hit ability allows the staff wielder to take advantage of their weapon’s dual ends, delivering an additional strike with the butt of the staff in rapid succession. This technique showcases the staff’s versatility and the wielder’s speed and precision.

Multi-Hit: As a Bonus Action, the wielder may activate Multi-Hit to make one additional melee attack with a staff during their turn. This ability costs 25 Stamina. The additional attack suffers a -25 penalty to its Accuracy Check, but the wielder gains a +1 bonus to the check for each rank in Multi-Hit.

Multi-Hit emphasizes the fluidity and adaptability of staff combat, giving the wielder a chance to deal extra damage in a flurry of strikes, perfect for overwhelming enemies or exploiting openings in their defenses.

These bonuses are not automatically added to the Roll20 Character Sheet, and must be added manually.


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