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!power {{

--name|Flare Burst

--leftsub|Light Magic 1 ◆ Combat Action
--rightsub|35 Mana
--Accuracy|[[ 1d100 + @{selected|LightMagicB} + @{selected|rkLightMagic} + @{selected|intelligence} + floor(@{selected|luck}/10) ]] vs Mental Value ]] vs Dodge Value
--On Hit|Each target hit by this is Dazed. Blind creatures are immune to this effect.
--Area|All creatures in a 10 foot radius burst
--Range|The burst must be centered within 60 feet from you
--Duration|Instant
-- |//@{selected|cname} creates a blast of light that blinds all.//

}}


Insert this into Roll20 as a Macro!
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!power {{

--name|Weak Blinding Light

--leftsub|Light Magic 1 ◆ Combat Action
--rightsub|20 Mana
--Accuracy|[[ 1d100 + @{selected|LightMagicB} + @{selected|rkLightMagic} + @{selected|intelligence} + floor(@{selected|luck}/10) ]] vs Mental Value ]] vs Dodge Value
--On Hit|1D6+2 Light damage, and is Blinded until the end of your next turn.
--Area|1 Creature
--Range|The target must be within 50 feet.
--Duration|Instant
-- |//@{selected|cname} flashes light that assaults their targets eyes in a painful way//

}}


Insert this into Roll20 as a Macro!
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!power {{

--name|Weak Focused Sight

--leftsub|Light Magic 1 ◆ Movement Action
--rightsub|20 Mana
--Area|1 Creature
--Range|Touch
--Duration|5 Minutes
--Effect|Target gains +25 bonus to Perception checks for the duration, and is immune to Blinding and other sight obscuring effects for the duration.
-- |//@{selected|cname} grants the benefits of Light to their target//

}}


Insert this into Roll20 as a Macro!
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!power {{

--name|Weak Light Javelin

--leftsub|Light Magic 1 ◆ Combat Action
--rightsub|30 Mana
--Accuracy|[[ 1d100 + @{selected|LightMagicB} + @{selected|rkLightMagic} + @{selected|intelligence} + floor(@{selected|luck}/10) ]] vs Mental Value ]] vs Dodge Value
--On Hit|1D8 Light damage and is Dazed until the end of your next turn.
--Area|1 Creature
--Range|The target must be within 50 feet.
--Duration|
-- |//@{selected|cname} focuses light into a physical force, hurling it at their enemy//

}}


Insert this into Roll20 as a Macro!
(Powercards API must be enabled)
!power {{

--name|Weak Refraction

--leftsub|Light Magic 1 ◆ Combat Action
--rightsub|35 Mana
--Area|1 Creature
--Range|Touch
--Duration|
--Effect|Target gains a +10 bonus to its Dodge Value for 1 minute. This spell does not work in Total Darkness. Blind creatures ignore its effects.
-- |//@{selected|cname} wraps Light around their target, warping enemys perception of them//

}}


Insert this into Roll20 as a Macro!
(Powercards API must be enabled)
!power {{

--name|Swarm of Luminous Dragonflies

--leftsub|Light Magic 2 ◆ Combat Action
--rightsub|30 Mana
--Accuracy|[[ 1d100 + @{selected|LightMagicB} + @{selected|rkLightMagic} + @{selected|intelligence} + floor(@{selected|luck}/10) ]] vs Mental Value ]] vs Dodge Value
--On Hit|The target cannot hide or benefit from stealth. All Accuracy checks against it gain a +1 bonus per your rank in Light Magic (maximum 10)
--Area|1 Creature
--Range|The target must be within 60 feet.
--Duration|1 Minute
-- |//@{selected|cname} summons a swarm of illuminated spirits that surround their enemies//

}}


Insert this into Roll20 as a Macro!
(Powercards API must be enabled)
!power {{

--name|Weak Far Light

--leftsub|Light Magic 2 ◆ Movement Action
--rightsub|10 Mana
--Area|A globe of light that illuminates a 20 foot radius area
--Range|The globe must be summoned within 60 feet from you
--Duration|1 Minute
--Effect|You summon a globe of light that illuminates a 10 foot radius area for the duration
-- |//@{selected|cname} sends a small globe of light that illuminates their path.//

}}


Insert this into Roll20 as a Macro!
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!power {{

--name|Weak Mind Shield

--leftsub|Light Magic 3 ◆ Combat Action
--rightsub|60 Mana
--Area|1 Creature
--Range|Touch
--Duration|1 Minute
--Effect|For 1 minute, the target gains a +20 bonus to its Mental Value against effects that would Compulsions, Fears, and the Enthralled or Paralyzed condition. Additionally, the target gains a +20 bonus on checks to end Persistent effects with these statuses.
-- |//@{selected|cname} protects the thoughts of an ally//

}}


Insert this into Roll20 as a Macro!
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!power {{

--name|Guiding Sparks

--leftsub|Light Magic 4 ◆ Combat Action
--rightsub|50 Mana
--Accuracy|[[ 1d100 + @{selected|LightMagicB} + @{selected|rkLightMagic} + @{selected|intelligence} + floor(@{selected|luck}/10) ]] vs Mental Value ]] vs Dodge Value
--On Hit|The target takes 1D6 Light Damage and glows until the end of your next turn. While glowing, allies have a +10 bonus to hit this target,
--Area|1 Creature
--Range|The target must be within 30 feet.
--Duration|Instant
--Effect|You can shoot 1 spark per 5 ranks in Light Magic (Maximum 5 sparks).
--Sustain|Bonus Action, 10 Mana. When you sustain, the bonus to Accuracy against the target sustains until the end of the next turn.
-- |//Motes of light shoot from the fingers of @{selected|cname} and cling to their enemies.//

}}


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!power {{

--name|Blessing of Sadia

--leftsub|Light Magic 5 ◆ Combat Action
--rightsub|50 Mana
--Area|You and all Allies within a 50 foot radius
--Range|The radius is centered on you.
--Duration|1 Hour
--Effect|For the duration, all targets gain 10% increased resistance to Dark magic. Additionally, Void powers do not reduce the targets maximum Health or Stamina.
-- |//A protective charm surrounds @{selected|cname}, protecting their soul.//

}}


Insert this into Roll20 as a Macro!
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!power {{

--name|Weak Radiant Lance

--leftsub|Light Magic 5 ◆ Combat Action
--rightsub|45 Mana
--Accuracy|[[ 1d100 + @{selected|LightMagicB} + @{selected|rkLightMagic} + @{selected|intelligence} + floor(@{selected|luck}/10) ]] vs Mental Value ]] vs Armor Value
--On Hit|The target takes 3d6 Light (Solar) Damage
--Area|1 Creature
--Range|The target must be within 80 feet.
--Duration|Instant
--Effect|This strike does double damage against Undead and members of the Lower Courts
-- |//@{selected|cname} sends a piercing ray of divine light through the air//

}}


Insert this into Roll20 as a Macro!
(Powercards API must be enabled)
!power {{

--name|Weak Blinding Burst

--leftsub|Light Magic 6 ◆ Combat Action
--rightsub|40 Mana
--Accuracy|[[ 1d100 + @{selected|LightMagicB} + @{selected|rkLightMagic} + @{selected|intelligence} + floor(@{selected|luck}/10) ]] vs Mental Value ]] vs Dodge Value
--On Hit|1D6+2 Light damage, and is Blinded until the end of your next turn.
--Area|All creatures within a 10 foot radius
--Range|The radius is centered on you.
--Duration|Instant
-- |//Light assaults all around @{selected|cname} in a painful way//

}}


Insert this into Roll20 as a Macro!
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!power {{

--name|Purifying Ray

--leftsub|Light Magic 7 ◆ Combat Action
--rightsub|50 Mana
--Area|1 Creature
--Range|The target must be within 30 feet.
--Duration|Instant
--Effect|The target hit by the beam can immediately end one Persistent condition and 2d10 Ongoing damage.
-- |//@{selected|cname} summons a gentle, golden beam washes over the target, purging them of impurities//

}}


Insert this into Roll20 as a Macro!
(Powercards API must be enabled)
!power {{

--name|Radiant Step

--leftsub|Light Magic 8 ◆ Movement Action
--rightsub|60 Mana
--Accuracy|[[ 1d100 + @{selected|LightMagicB} + @{selected|rkLightMagic} + @{selected|intelligence} + floor(@{selected|luck}/10) ]] vs Mental Value ]] vs Dodge Value
--On Hit|1d12 Light Damage
--Area|Personal
--Range|Touch
--Duration|Instant
--Effect|You teleport up to 30 feet. When you emerge, all creatures adjacent to subject to this spells attack.
-- |//@{selected|cname} dissolves into light, reappearing in a burst of radiant energy//

}}

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