This Subskill sometimes aids you in escaping your bonds, whether they are magic, tentacle or just someone trying to grab you. This Subskill gives you a bonus equal to you rank in this Subskill to Acrobatics checks when attempting to escape a bond, or to defeat a grapple check being made against you. When your rank in this Subskill reaches 3, you may attempt to break a grapple or restraint you are currently in as a bonus action. There are additional benefits to this skill as your rank progresses.

This Subskill sometimes aids you in escaping your bonds, whether they are magic, tentacle or just someone trying to grab you without your permission. You may substitute an Escape check for an Acrobatics check when you are attempting to break a grapple, whether it is an opposed check or a fixed number.

At Rank 3 or higher of this Subskill, you may attempt to break a grapple or restraint as either an attack action or a movement action.

At Rank 6 of this Subskill, you gain advantage on all attempts made to escape a grapple or restrained effects.

Rank Downtime Required
(Total Spent)
Effect
1 10 +1 to Escape Subskill Checks.
2 30 Escape Bonus increases to +2
3 60 Bonus increase to +3; Movement Action Escape
4 100 Bonus increase to +4; Movement Action Escape
5 150 Bonus increase to +5; Movement Action Escape
6 210 Bonus increase to +6; Movement Action Escape; Advantage on Escapes

Click for more information understanding how Character Subskills work, or Click to learn How to Add Subskills to D&D Beyond, to place them on your Character S


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