The Overhead Smash ability allows the wielder to focus all their strength into a powerful, crushing swing aimed at overwhelming their opponent. This ability is perfect for delivering a devastating blow, especially when facing enemies that rely on quick dodges or lighter armor. The sheer force behind the attack leaves the wielder momentarily off-balance, but the payoff is a high-impact strike that could turn the tide of battle.

Overhead Smash Ability: As a Bonus Action, the wielder channels all their power into the next Hammer melee attack before the end of their turn. This attack gains a bonus to the Accuracy Check, up to the wielder’s ranks in Overhead Smash. However, the ferocity of the attack causes the wielder to lose balance, imposing a movement speed penalty equal to the bonus to the Accuracy Check. This makes the wielder less mobile for the duration of the attack.

Overhead Smash is ideal when the wielder needs to make a decisive strike, trading mobility for sheer force. The ability allows them to land more accurate hits with increased power, though it comes with a cost—making it less suited for fast-paced, mobile combat. The ability is best used when a critical blow is needed, especially when the opponent’s defenses or positioning make it difficult to land a hit otherwise.

These bonuses are not automatically added to the Roll20 Character Sheet, and must be added manually.


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