Balance is a Common skill, and is modified by either your Agility.
Being able to stand on two feet is important, but being able to balance on a rope while fighting off multiple attackers is better. Balance is used when moving across the ledge of a roof; or trying to not fall in slime; or trying to fight monsters from a very difficult position.
Additional perks will be unlocked at higher levels of this skill, as players approach them.
Increased Affinity: When you first attain a new title in Balance (Initiate or Apprentice), you gain a 25% Affinity increase in either the Balance, Counterweight, Escape, or Falling Skills. You can gain this affinity even if you did not have a previous Affinity Bonus or Ranks in the chosen skill.
Initiate (Ranks 10-19):
Natural Balance: When you are walking on a surface that requires a Balance check, such as a tightrope, you may roll twice and take the best roll. Also your Movement Speed is not reduced in these situations.
Apprentice (Ranks 20-34):
Prone Reposition: When something knocks you prone, you may use your reaction to immediately stand back up. Alternatively, you can choose to be knocked prone, but can fall into a different adjacent square.
All of these bonuses are cumulative.
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