This Subskill allows you to understand more about the local power struggles in The Land, from Kings to Chieftains. You can understand what motivates a local noble; the exploitable habits of a Goblin Tribe; or the shortages in supplies that you can sell to a village. This skill is most useful when trying to determine where any group that they interact with fits into the local political arena. A Politics Subskill check can be substituted for a History check while you are attempting to determine information about local politics or the factions within a city.

Studying Politics can also help you organize your mind in a way that fortifies it against mental fatigue. At rank 2 or higher of this skill, you also reduce all Psychic damage you take from any source by 1. This damage reduction happens before other effects, such as Resistance. The reduction increases to 2 at Rank 4, and 3 at Rank 6.

Additional perks will be unlocked at higher levels of this skill, as players approach them.

RankDowntime Required
(Total Spent)
Effect
110+1 to Politics Skill Checks.
230Politics Bonus increases to +2; Reduce Psychic 1
360Politics Bonus increases to +3; Reduce Psychic 1
4100Politics Bonus increases to +4; Reduce Psychic increase to 2
5150Politics Bonus increases to +5; Reduce Psychic 2
6210Politics Bonus increases to +5; Reduce Psychic increases to 3

Click for more information understanding how Character Subskills work, or Click to learn How to Add Subskills to D&D Beyond, to place them on your Character S


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