None shall escape you. This skill allows you to find and follow the footprints and spoor of your prey. This is one of the few Subskills that stacks with other Subskills on the same roll; you may add your bonus in a terrain-specific Survival skill (such as Forestry or Dungeoneering) to your Tracking Subskill roll. An Tracking Subskill check can be substituted for a Survival check while you are trying to find clues to locate your prey, or sometimes to investigate a natural surrounding.

When your rank increases to 2, each ally that assists you tracking gives you a +1 additional bonus to your tracking check, and those that fail to assist do not have a negative outcome on your check.

When your rank increases to 4, you are not slowed down by conditions that would ordinarily slow down tracking, such as difficult terrain, environmental effects, or magical distractions. You also ignore non-magical effects that impose penalties on tracking, as you understand how they were covered up.

When your rank increases to 6, you ignore magical effects that are intended to hide tracks, and can see the tracks for what they are.

RankDowntime Required
(Total Spent)
Effect
110+1 to Tracking Skill Checks
230Tracking Bonus increases to +2; Help from Allies
360Bonus increases to +3; Help from Allies
4100Bonus increases to +4; Help from Allies; Fast Tracking; Ignore Cover
5150Bonus increases to +5; Help from Allies; Fast Tracking Ignore Cover
6210Bonus increases to +6; Help from Allies; Fast Tracking Ignore Magic Cover

Click for more information understanding how Character Subskills work, or Click to learn How to Add Subskills to D&D Beyond, to place them on your Character Sheet.


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