Every being strives to achieve a higher place in life, but for some, it is a literal interpretation. A Jumping Subskill check can be substituted for a Athletics check while you are attempting to make a Jumping check. Additionally when making a Long Jump, you may add your ranks in Jumping to the number of feet you could normally jump, based on your Strength (see Jumping Rules for clarification).
At Rank 2 of this Subskill or higher, you may attempt a double jump by jumping from one wall surface to another, but the second jump will be at disadvantage.
Additional perks will be unlocked at higher levels of this skill, as players approach them.
Rank | Downtime Required (Total Spent) |
Effect |
1 | 10 | +1 to Jumping Skill Checks |
2 | 30 | Jumping Bonus increases to +2; Double Jump. |
3 | 60 | Bonus increases to +3; Double Jump |
4 | 100 | Bonus increases to +4; Double Jump; Additional benefits. |
5 | 150 | Bonus increases to +5; Double Jump; Additional benefits. |
6 | 210 | Bonus increases to +6; Double Jump; Additional benefits. |
Click for more information understanding how Character Subskills work, or Click to learn How to Add Subskills to D&D Beyond, to place them on your Character Sheet.
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