Commanding Spell
Commanding Spell enhances the caster’s ability to manipulate and control others through Compulsion Magic.
— Character Skills description —
Commanding Spell enhances the caster’s ability to manipulate and control others through Compulsion Magic.
Blistering Radiance channels the intense, searing power of Light Magic, making every spell cast a blinding and punishing force.
Persistent Light taps into the enduring power of Light Magic, ensuring that each strike not only shines brightly but also creates an unrelenting beacon that guides future attacks.
Like a bowstring loosing two arrows in perfect harmony, Split Casting is a feat of magical dexterity, splitting a single thread of energy into two.
Tranquil Casting transforms the act of spellcasting into a silent and serene art, enabling casters to wield their magic with unparalleled subtlety.
Axes is a Common Martial skill. It is not modified by an attribute. The Axes skill represents your ability to wield axes, emphasizing raw power, brutal efficiency, and relentless aggression. An axe is not just a weapon; it is a tool of war, capable of cleaving through armor, bone, and Read more…
Air Magic is an Uncommon Magical skill. Skill checks with it are modified by Intelligence. Air Magic is the Basic Magic of speed, lightning and travel. A master of this magic can control the sky itself. Air Magic is a force of freedom and adaptability, capable of swift strikes, protective barriers, and Read more…
Concentration is a Common skill, and is modified by your Constutition. The Concentration skill represents your ability to endure hardship, maintain focus, and push through physical and mental challenges. Whether you’re resisting the effects of pain, staying conscious through exhaustion, or ignoring distractions in a high-stakes situation, Concentration is your Read more…
Entertain is a Common skill, and is modified by your Charisma. The Entertain skill is your measure of charm, creativity, and ability to captivate an audience. Whether you’re performing music, telling stories, or displaying feats of acting or comedy, Entertain allows you to inspire, distract, or even manipulate those who Read more…
Swords is a Common Martial skill. It is not modified by an attribute. The Swords skill measures your prowess with one- and two-handed blades, emphasizing precision, power, and versatility. A sword is more than just a weapon; it is a timeless tool of combat, capable of elegant strikes and brutal Read more…
Athletics is a Common skill, and is modified by your Strength. The Athletics skill provides bonuses to all activities involving physical exertion. Whether you’re jumping, climbing, bursting through a door, or grabbing an opponent, Athletics is your go-to skill. It is also used for general skill checks that require raw Read more…
Staves is a Common Martial skill. It is not modified by an attribute. The Staves skill is a measure of your skill using a blunted stick. The Staff is more than just a weapon; it is a versatile tool of survival, power, and balance. Carrying a bigger stick does not Read more…
One day, someone decided they wanted to stab something that wasn’t near them, but the were too lazy to walk over to it. Thus, Archery was born. This martial skill allows you to slay your foes often before they even see you. This generally pertains to the use of bows, Read more…
Deception is a cornerstone of intrigue and manipulation, granting characters the ability to weave believable lies, disguise their intentions, and outwit their adversaries. Deception is more than simply telling falsehoods—it’s about convincing others to see the world in a way that aligns with the deceiver’s desires. Whether you’re negotiating with Read more…
While a forest is full of food and water, much of it will kill you. Ranks in this Subskill will increase your ability to know what is food, and what is poison. This Subskill increases your chance of finding the basics of life when travelling in a forest environment. A Read more…
Once you have learned this Metamagic Modifier, it permanently infuses your Shield spell with extra Water Magic. When you cast the Shield spell, you gain Resistance to all Acid and Fire damage until the end of your next turn. This does not affect your spell in any other way. This Read more…
Alchemy represents a character’s expertise in combining ingredients to create potions, elixirs, and other chemical concoctions with powerful effects. Alchemy is a versatile and creative skill that blends science and magic, allowing adventurers to craft everything from healing tonics and explosive vials to transformative draughts and antidotes. By collecting rare Read more…
Conversation reflects a character’s ability to navigate social situations with charm, tact, and persuasive speech. Whether negotiating with a wary merchant, brokering peace between feuding factions, or inspiring a crowd to action, Conversation is the art of influencing others through dialogue and diplomacy. This skill empowers characters to sway opinions, Read more…
The catacombs and caverns that run below the surface world are as varied as its surface, but there are common traits within its walls that can be observed. This Subskill increases your chance of finding the basics of life when travelling though the subterranean world. A Dungeoneering Subskill check can Read more…
You have studied the inner mechanics of traps, and are cool and collected when disarming them. You may substitute this Subskill for a Sleight of Hand check when you are attempting to disarm a trap or other mechanical device. Not that this Subskill does not detect traps; it is intended Read more…
None shall escape you. This skill allows you to find and follow the footprints and spoor of your prey. This is one of the few Subskills that stacks with other Subskills on the same roll; you may add your bonus in a terrain-specific Survival skill (such as Forestry or Dungeoneering) Read more…
Tailoring represents the art of crafting armor, clothing, and equipment from organic materials such as leather, cloth, and hides. A skilled tailor can create everything from lightweight, flexible armor to durable adventuring gear, blending function with artistry. Tailoring allows characters to work with materials gathered in the wild—such as the Read more…
Sustenance isn’t always found on trees, and vermin are very common beneath your feet. This Subskill increases your chance of finding the basics of life when travelling in a city environment. A Streetwise Subskill check can be substituted for a Survival check while you are in a village, town, or Read more…
Not all power comes from weapons or spells. A master of this skill can calm the fiercest dragon using only a voice. You can substitute a Singing Subskill check for a Performance check when you are singing. At Rank 2 of this Subskill or higher, you are more resistant to Read more…
It is always best to keep your head above water, and Shipbuilding will help you do that more easily. This Subskill will allow you to repair and eventually create your own sailing vessels. While this is primarily a Crafting Subskill, it does have an added benefit. Your experience with rigging Read more…